From 0d8dceea4310fde5706b3ce1c70609d72a38efdf Mon Sep 17 00:00:00 2001 From: John Schoenick Date: Wed, 9 Sep 2015 18:35:41 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/game/client/in_joystick.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'mp/src/game/client/in_joystick.cpp') diff --git a/mp/src/game/client/in_joystick.cpp b/mp/src/game/client/in_joystick.cpp index 71d03a08..a3b63620 100644 --- a/mp/src/game/client/in_joystick.cpp +++ b/mp/src/game/client/in_joystick.cpp @@ -800,7 +800,7 @@ void CInput::JoyStickMove( float frametime, CUserCmd *cmd ) if ( m_flPreviousJoystickForward || m_flPreviousJoystickSide || m_flPreviousJoystickPitch || m_flPreviousJoystickYaw ) { - Vector vTempOffset = g_ThirdPersonManager.GetCameraOffsetAngles(); + const Vector& vTempOffset = g_ThirdPersonManager.GetCameraOffsetAngles(); // update the ideal pitch and yaw cam_idealpitch.SetValue( vTempOffset[ PITCH ] - viewangles[ PITCH ] ); -- cgit v1.2.3