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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/fx_trail.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/fx_trail.cpp')
-rw-r--r--mp/src/game/client/fx_trail.cpp156
1 files changed, 78 insertions, 78 deletions
diff --git a/mp/src/game/client/fx_trail.cpp b/mp/src/game/client/fx_trail.cpp
index 7b0ba082..9a090e65 100644
--- a/mp/src/game/client/fx_trail.cpp
+++ b/mp/src/game/client/fx_trail.cpp
@@ -1,78 +1,78 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#include "cbase.h"
-#include "fx_trail.h"
-
-C_ParticleTrail::C_ParticleTrail( void )
-{
-}
-
-C_ParticleTrail::~C_ParticleTrail( void )
-{
- if ( m_pParticleMgr )
- {
- m_pParticleMgr->RemoveEffect( &m_ParticleEffect );
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Gets the attachment point to spawn at
-//-----------------------------------------------------------------------------
-void C_ParticleTrail::GetAimEntOrigin( IClientEntity *pAttachedTo, Vector *pAbsOrigin, QAngle *pAbsAngles )
-{
- C_BaseEntity *pEnt = pAttachedTo->GetBaseEntity();
-
- if ( pEnt && (m_nAttachment > 0) )
- {
- pEnt->GetAttachment( m_nAttachment, *pAbsOrigin, *pAbsAngles );
- return;
- }
-
- BaseClass::GetAimEntOrigin( pAttachedTo, pAbsOrigin, pAbsAngles );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Turn on the emission of particles
-//-----------------------------------------------------------------------------
-void C_ParticleTrail::SetEmit( bool bEmit )
-{
- m_bEmit = bEmit;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Set the spawn rate of the effect
-//-----------------------------------------------------------------------------
-void C_ParticleTrail::SetSpawnRate( float rate )
-{
- m_SpawnRate = rate;
- m_ParticleSpawn.Init( rate );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: First sent down from the server
-//-----------------------------------------------------------------------------
-void C_ParticleTrail::OnDataChanged(DataUpdateType_t updateType)
-{
- C_BaseEntity::OnDataChanged(updateType);
-
- if ( updateType == DATA_UPDATE_CREATED )
- {
- Start( ParticleMgr(), NULL );
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void C_ParticleTrail::Start( CParticleMgr *pParticleMgr, IPrototypeArgAccess *pArgs )
-{
- if( pParticleMgr->AddEffect( &m_ParticleEffect, this ) == false )
- return;
-
- m_pParticleMgr = pParticleMgr;
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "fx_trail.h"
+
+C_ParticleTrail::C_ParticleTrail( void )
+{
+}
+
+C_ParticleTrail::~C_ParticleTrail( void )
+{
+ if ( m_pParticleMgr )
+ {
+ m_pParticleMgr->RemoveEffect( &m_ParticleEffect );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Gets the attachment point to spawn at
+//-----------------------------------------------------------------------------
+void C_ParticleTrail::GetAimEntOrigin( IClientEntity *pAttachedTo, Vector *pAbsOrigin, QAngle *pAbsAngles )
+{
+ C_BaseEntity *pEnt = pAttachedTo->GetBaseEntity();
+
+ if ( pEnt && (m_nAttachment > 0) )
+ {
+ pEnt->GetAttachment( m_nAttachment, *pAbsOrigin, *pAbsAngles );
+ return;
+ }
+
+ BaseClass::GetAimEntOrigin( pAttachedTo, pAbsOrigin, pAbsAngles );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Turn on the emission of particles
+//-----------------------------------------------------------------------------
+void C_ParticleTrail::SetEmit( bool bEmit )
+{
+ m_bEmit = bEmit;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Set the spawn rate of the effect
+//-----------------------------------------------------------------------------
+void C_ParticleTrail::SetSpawnRate( float rate )
+{
+ m_SpawnRate = rate;
+ m_ParticleSpawn.Init( rate );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: First sent down from the server
+//-----------------------------------------------------------------------------
+void C_ParticleTrail::OnDataChanged(DataUpdateType_t updateType)
+{
+ C_BaseEntity::OnDataChanged(updateType);
+
+ if ( updateType == DATA_UPDATE_CREATED )
+ {
+ Start( ParticleMgr(), NULL );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void C_ParticleTrail::Start( CParticleMgr *pParticleMgr, IPrototypeArgAccess *pArgs )
+{
+ if( pParticleMgr->AddEffect( &m_ParticleEffect, this ) == false )
+ return;
+
+ m_pParticleMgr = pParticleMgr;
+}
+