From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/client/fx_trail.cpp | 156 ++++++++++++++++++++-------------------- 1 file changed, 78 insertions(+), 78 deletions(-) (limited to 'mp/src/game/client/fx_trail.cpp') diff --git a/mp/src/game/client/fx_trail.cpp b/mp/src/game/client/fx_trail.cpp index 7b0ba082..9a090e65 100644 --- a/mp/src/game/client/fx_trail.cpp +++ b/mp/src/game/client/fx_trail.cpp @@ -1,78 +1,78 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -//=============================================================================// - -#include "cbase.h" -#include "fx_trail.h" - -C_ParticleTrail::C_ParticleTrail( void ) -{ -} - -C_ParticleTrail::~C_ParticleTrail( void ) -{ - if ( m_pParticleMgr ) - { - m_pParticleMgr->RemoveEffect( &m_ParticleEffect ); - } -} - -//----------------------------------------------------------------------------- -// Purpose: Gets the attachment point to spawn at -//----------------------------------------------------------------------------- -void C_ParticleTrail::GetAimEntOrigin( IClientEntity *pAttachedTo, Vector *pAbsOrigin, QAngle *pAbsAngles ) -{ - C_BaseEntity *pEnt = pAttachedTo->GetBaseEntity(); - - if ( pEnt && (m_nAttachment > 0) ) - { - pEnt->GetAttachment( m_nAttachment, *pAbsOrigin, *pAbsAngles ); - return; - } - - BaseClass::GetAimEntOrigin( pAttachedTo, pAbsOrigin, pAbsAngles ); -} - -//----------------------------------------------------------------------------- -// Purpose: Turn on the emission of particles -//----------------------------------------------------------------------------- -void C_ParticleTrail::SetEmit( bool bEmit ) -{ - m_bEmit = bEmit; -} - -//----------------------------------------------------------------------------- -// Purpose: Set the spawn rate of the effect -//----------------------------------------------------------------------------- -void C_ParticleTrail::SetSpawnRate( float rate ) -{ - m_SpawnRate = rate; - m_ParticleSpawn.Init( rate ); -} - -//----------------------------------------------------------------------------- -// Purpose: First sent down from the server -//----------------------------------------------------------------------------- -void C_ParticleTrail::OnDataChanged(DataUpdateType_t updateType) -{ - C_BaseEntity::OnDataChanged(updateType); - - if ( updateType == DATA_UPDATE_CREATED ) - { - Start( ParticleMgr(), NULL ); - } -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void C_ParticleTrail::Start( CParticleMgr *pParticleMgr, IPrototypeArgAccess *pArgs ) -{ - if( pParticleMgr->AddEffect( &m_ParticleEffect, this ) == false ) - return; - - m_pParticleMgr = pParticleMgr; -} - +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "fx_trail.h" + +C_ParticleTrail::C_ParticleTrail( void ) +{ +} + +C_ParticleTrail::~C_ParticleTrail( void ) +{ + if ( m_pParticleMgr ) + { + m_pParticleMgr->RemoveEffect( &m_ParticleEffect ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Gets the attachment point to spawn at +//----------------------------------------------------------------------------- +void C_ParticleTrail::GetAimEntOrigin( IClientEntity *pAttachedTo, Vector *pAbsOrigin, QAngle *pAbsAngles ) +{ + C_BaseEntity *pEnt = pAttachedTo->GetBaseEntity(); + + if ( pEnt && (m_nAttachment > 0) ) + { + pEnt->GetAttachment( m_nAttachment, *pAbsOrigin, *pAbsAngles ); + return; + } + + BaseClass::GetAimEntOrigin( pAttachedTo, pAbsOrigin, pAbsAngles ); +} + +//----------------------------------------------------------------------------- +// Purpose: Turn on the emission of particles +//----------------------------------------------------------------------------- +void C_ParticleTrail::SetEmit( bool bEmit ) +{ + m_bEmit = bEmit; +} + +//----------------------------------------------------------------------------- +// Purpose: Set the spawn rate of the effect +//----------------------------------------------------------------------------- +void C_ParticleTrail::SetSpawnRate( float rate ) +{ + m_SpawnRate = rate; + m_ParticleSpawn.Init( rate ); +} + +//----------------------------------------------------------------------------- +// Purpose: First sent down from the server +//----------------------------------------------------------------------------- +void C_ParticleTrail::OnDataChanged(DataUpdateType_t updateType) +{ + C_BaseEntity::OnDataChanged(updateType); + + if ( updateType == DATA_UPDATE_CREATED ) + { + Start( ParticleMgr(), NULL ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void C_ParticleTrail::Start( CParticleMgr *pParticleMgr, IPrototypeArgAccess *pArgs ) +{ + if( pParticleMgr->AddEffect( &m_ParticleEffect, this ) == false ) + return; + + m_pParticleMgr = pParticleMgr; +} + -- cgit v1.2.3