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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/common/replay/iserverreplaycontext.h | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/common/replay/iserverreplaycontext.h')
| -rw-r--r-- | mp/src/common/replay/iserverreplaycontext.h | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/mp/src/common/replay/iserverreplaycontext.h b/mp/src/common/replay/iserverreplaycontext.h new file mode 100644 index 00000000..a8e07d15 --- /dev/null +++ b/mp/src/common/replay/iserverreplaycontext.h @@ -0,0 +1,38 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+//=======================================================================================//
+
+#ifndef ISERVERREPLAYCONTEXT_H
+#define ISERVERREPLAYCONTEXT_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+//----------------------------------------------------------------------------------------
+
+#include "replay/ireplaycontext.h"
+
+//----------------------------------------------------------------------------------------
+
+class IGameEvent;
+class IReplaySessionRecorder;
+
+//----------------------------------------------------------------------------------------
+
+#define REPLAYHISTORYMANAGER_INTERFACE_VERSION_SERVER "VENGINE_SERVER_REPLAY_HISTORY_MANAGER_001"
+
+//----------------------------------------------------------------------------------------
+
+class IServerReplayContext : public IReplayContext
+{
+public:
+ virtual void FlagForConVarSanityCheck() = 0; // Checks replay_enable / replay_local_fileserver_path / replay_downloadurlport / replay_downloadurlpath
+ virtual IGameEvent *CreateReplaySessionInfoEvent() = 0; // Create "replay_sessioninfo" event w/ appropriate fields filled in
+ virtual IReplaySessionRecorder *GetSessionRecorder() = 0;
+ virtual const char *GetLocalFileServerPath() const = 0; // Returns the local path where session blocks and such should be published for download
+ virtual void CreateSessionOnClient( int nClientSlot ) = 0;
+};
+
+//----------------------------------------------------------------------------------------
+
+#endif // ISERVERREPLAYCONTEXT_H
|