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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/common/replay/ireplayplayercache.h | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/common/replay/ireplayplayercache.h')
| -rw-r--r-- | mp/src/common/replay/ireplayplayercache.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/mp/src/common/replay/ireplayplayercache.h b/mp/src/common/replay/ireplayplayercache.h new file mode 100644 index 00000000..e27ad2e7 --- /dev/null +++ b/mp/src/common/replay/ireplayplayercache.h @@ -0,0 +1,41 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+//----------------------------------------------------------------------------------------
+
+#ifndef IREPLAYPLAYERCACHE_H
+#define IREPLAYPLAYERCACHE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "interface.h"
+
+//----------------------------------------------------------------------------------------
+
+#define REPLAYPLAYERCACHE_INTERFACE_VERSION "VENGINE_REPLAY_PLAYER_CACHE_001"
+
+//----------------------------------------------------------------------------------------
+
+abstract_class IReplayPlayerCache : public IBaseInterface
+{
+public:
+ virtual bool Init() = 0;
+ virtual void Shutdown() = 0;
+
+ virtual void SetupPlayer( int nEntIndex ) = 0;
+ virtual void DeletePlayerEntry( int nEntIndex ) = 0;
+
+ virtual bool PlayerHasCacheEntry( int nEntIndex ) = 0;
+
+ virtual void SetPlayerClass( int nEntIndex, const char *pPlayerClass ) = 0;
+ virtual void SetPlayerSpawnTick( int nEntIndex, int nTick ) = 0;
+ virtual void SetPlayerDeathTick( int nEntIndex, int nTick ) = 0;
+
+ virtual const char *GetPlayerClass( int nEntIndex ) = 0;
+ virtual int GetPlayerSpawnTick( int nEntIndex ) = 0;
+ virtual int GetPlayerDeathTick( int nEntIndex ) = 0;
+};
+
+//----------------------------------------------------------------------------------------
+
+#endif // IREPLAYPLAYERCACHE_H
|