diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-03 10:39:23 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-03 11:57:22 -0800 |
| commit | b5dc4a85433a908d38d453e98d7d45e22e2a5fc0 (patch) | |
| tree | f186094efa03e9c1144fb5c98161cf3f7b054f90 /mp/game/mod_hl2mp/scripts/game_sounds_player.txt | |
| parent | Specify clobbered registers in POSIX SSE functions (diff) | |
| download | source-sdk-2013-b5dc4a85433a908d38d453e98d7d45e22e2a5fc0.tar.xz source-sdk-2013-b5dc4a85433a908d38d453e98d7d45e22e2a5fc0.zip | |
Line-ending fixes for most of the remaining files.
Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst,
proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj,
vcxproj, sln, in, java, la, manifest, am, and rad.
Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and
gitignore.
Finally, fixes executable bits.
Diffstat (limited to 'mp/game/mod_hl2mp/scripts/game_sounds_player.txt')
| -rw-r--r-- | mp/game/mod_hl2mp/scripts/game_sounds_player.txt | 662 |
1 files changed, 331 insertions, 331 deletions
diff --git a/mp/game/mod_hl2mp/scripts/game_sounds_player.txt b/mp/game/mod_hl2mp/scripts/game_sounds_player.txt index cc211fdc..b74bfe66 100644 --- a/mp/game/mod_hl2mp/scripts/game_sounds_player.txt +++ b/mp/game/mod_hl2mp/scripts/game_sounds_player.txt @@ -1,332 +1,332 @@ -"HL2Player.SprintNoPower"
-{
- "channel" "CHAN_VOICE"
- "volume" "0.8"
- "soundlevel" "SNDLVL_60dB"
-
- "wave" "player/suit_denydevice.wav"
-}
-
-"HL2Player.SprintStart"
-{
- "channel" "CHAN_VOICE"
- "volume" "0.9"
- "soundlevel" "SNDLVL_60dB"
-
- "wave" "player/suit_sprint.wav"
-}
-
-"HL2Player.FlashLightOn"
-{
- "channel" "CHAN_WEAPON"
- "volume" "0.8"
- "soundlevel" "SNDLVL_75dB"
- "pitch" "PITCH_NORM"
-
- "wave" "items/flashlight1.wav"
-}
-
-"HL2Player.FlashLightOff"
-{
- "channel" "CHAN_WEAPON"
- "volume" "0.8"
- "soundlevel" "SNDLVL_75dB"
- "pitch" "PITCH_NORM"
-
- "wave" "items/flashlight1.wav"
-}
-
-"HL2Player.PickupWeapon"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.8"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "items/ammo_pickup.wav"
-}
-
-"HL2Player.TrainUse"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.8"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "plats/train_use1.wav"
-}
-
-"HL2Player.Use"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.4"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "common/wpn_select.wav"
-}
-
-"HL2Player.UseNPC"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.4"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "common/wpn_select.wav"
-}
-
-"HL2Player.UseDeny"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.4"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "common/wpn_denyselect.wav"
-}
-
-"HL2Player.BurnPain"
-{
- "channel" "CHAN_VOICE"
- "volume" "0.5"
- "soundlevel" "SNDLVL_75dB"
-
- "rndwave"
- {
- "wave" "player/pl_burnpain1.wav"
- "wave" "player/pl_burnpain2.wav"
- "wave" "player/pl_burnpain3.wav"
- }
-}
-
-
-// SHARED player sounds
-
-"Player.Death"
-{
- "channel" "CHAN_VOICE"
- "volume" "0.8"
- "soundlevel" "SNDLVL_75dB"
-
- "rndwave"
- {
- "wave" "player/pl_pain5.wav"
- "wave" "player/pl_pain6.wav"
- "wave" "player/pl_pain7.wav"
- }
-}
-
-"Player.PlasmaDamage"
-{
- "channel" "CHAN_BODY"
- "volume" "0.5"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "player/general/flesh_burn.wav"
-}
-
-"Player.SonicDamage"
-{
- "channel" "CHAN_BODY"
- "volume" "0.7"
- "soundlevel" "SNDLVL_75dB"
-
- "rndwave"
- {
- "wave" "player/pl_pain5.wav"
- "wave" "player/pl_pain6.wav"
- "wave" "player/pl_pain7.wav"
- }
-}
-
-"Player.DrownStart"
-{
- "channel" "CHAN_VOICE"
- "volume" "1.0"
- "soundlevel" "SNDLVL_75dB"
- "pitch" "90,110"
-
- "wave" "player/pl_drown1.wav"
-}
-
-"Player.Swim"
-{
- "channel" "CHAN_STATIC"
- "volume" "0.5"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_NORM"
-
- "rndwave"
- {
- "wave" "player/footsteps/wade5.wav"
- "wave" "player/footsteps/wade6.wav"
- "wave" "player/footsteps/wade7.wav"
- "wave" "player/footsteps/wade8.wav"
- }
-}
-
-"Player.FallDamage"
-{
- "channel" "CHAN_AUTO"
- "volume" "0.75"
- "pitch" "90,110"
- "soundlevel" "SNDLVL_NORM"
-
- "rndwave"
- {
- "wave" "player/pl_fallpain1.wav"
- "wave" "player/pl_fallpain3.wav"
- }
-}
-
-"Player.FallGib"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.75"
- "pitch" "90,110"
- "soundlevel" "SNDLVL_NORM"
-
- "rndwave"
- {
- "wave" "physics/body/body_medium_break2.wav"
- }
-}
-
-"Player.DrownContinue"
-{
- "channel" "CHAN_VOICE"
- "volume" "1.0"
- "soundlevel" "SNDLVL_75dB"
- "pitch" "90,110"
-
- "rndwave"
- {
- "wave" "player/pl_drown1.wav"
- "wave" "player/pl_drown2.wav"
- "wave" "player/pl_drown3.wav"
- }
-}
-
-"Player.Wade"
-{
- "channel" "CHAN_BODY"
- "volume" "0.25"
- "soundlevel" "SNDLVL_75dB"
-
- "rndwave"
- {
- "wave" "player/footsteps/wade5.wav"
- "wave" "player/footsteps/wade6.wav"
- "wave" "player/footsteps/wade7.wav"
- "wave" "player/footsteps/wade8.wav"
- }
-}
-
-"Player.AmbientUnderWater"
-{
- "channel" "CHAN_STATIC"
- "volume" "0.22"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "ambient/water/underwater.wav"
-}
-
-"Player.UseTrain"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.8"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "plats/train_use1.wav"
-}
-
-"Player.UseDeny"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.4"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "common/wpn_select.wav"
-}
-
-"Player.PickupWeapon"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.8"
- "soundlevel" "SNDLVL_75dB"
- "pitch" "95,105"
- "wave" "items/ammo_pickup.wav"
-}
-
-
-"Geiger.BeepLow"
-{
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NONE"
- "pitch" "PITCH_NORM"
-
- "rndwave"
- {
- "wave" "player/geiger1.wav"
- "wave" "player/geiger2.wav"
- }
-}
-
-"Geiger.BeepHigh"
-{
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NONE"
- "pitch" "PITCH_NORM"
-
- "rndwave"
- {
- "wave" "player/geiger2.wav"
- "wave" "player/geiger3.wav"
- }
-}
-
-//HL2MP
-
-"NPC_MetroPolice.Die"
-{
- "channel" "CHAN_VOICE"
- "volume" "0.500"
- "pitch" "PITCH_NORM"
-
- "soundlevel" "SNDLVL_80dB"
-
- "rndwave"
- {
- "wave" "npc/metropolice/die1.wav"
- "wave" "npc/metropolice/die2.wav"
- "wave" "npc/metropolice/die3.wav"
- "wave" "npc/metropolice/die4.wav"
- }
-}
-
-"NPC_CombineS.Die"
-{
- "channel" "CHAN_VOICE"
- "volume" "0.500"
- "pitch" "PITCH_NORM"
-
- "soundlevel" "SNDLVL_80dB"
-
- "rndwave"
- {
- "wave" "npc/combine_soldier/die1.wav"
- "wave" "npc/combine_soldier/die2.wav"
- "wave" "npc/combine_soldier/die3.wav"
- }
-}
-"NPC_Citizen.die"
-{
- "channel" "CHAN_VOICE"
- "volume" "VOL_NORM"
- "pitch" "PITCH_NORM"
-
- "soundlevel" "SNDLVL_NORM"
-
- "rndwave"
- {
- "wave" "*vo/npc/$gender01/pain07.wav"
- "wave" "*vo/npc/$gender01/pain08.wav"
- "wave" "*vo/npc/$gender01/pain09.wav"
- }
+"HL2Player.SprintNoPower" +{ + "channel" "CHAN_VOICE" + "volume" "0.8" + "soundlevel" "SNDLVL_60dB" + + "wave" "player/suit_denydevice.wav" +} + +"HL2Player.SprintStart" +{ + "channel" "CHAN_VOICE" + "volume" "0.9" + "soundlevel" "SNDLVL_60dB" + + "wave" "player/suit_sprint.wav" +} + +"HL2Player.FlashLightOn" +{ + "channel" "CHAN_WEAPON" + "volume" "0.8" + "soundlevel" "SNDLVL_75dB" + "pitch" "PITCH_NORM" + + "wave" "items/flashlight1.wav" +} + +"HL2Player.FlashLightOff" +{ + "channel" "CHAN_WEAPON" + "volume" "0.8" + "soundlevel" "SNDLVL_75dB" + "pitch" "PITCH_NORM" + + "wave" "items/flashlight1.wav" +} + +"HL2Player.PickupWeapon" +{ + "channel" "CHAN_ITEM" + "volume" "0.8" + "soundlevel" "SNDLVL_75dB" + + "wave" "items/ammo_pickup.wav" +} + +"HL2Player.TrainUse" +{ + "channel" "CHAN_ITEM" + "volume" "0.8" + "soundlevel" "SNDLVL_75dB" + + "wave" "plats/train_use1.wav" +} + +"HL2Player.Use" +{ + "channel" "CHAN_ITEM" + "volume" "0.4" + "soundlevel" "SNDLVL_75dB" + + "wave" "common/wpn_select.wav" +} + +"HL2Player.UseNPC" +{ + "channel" "CHAN_ITEM" + "volume" "0.4" + "soundlevel" "SNDLVL_75dB" + + "wave" "common/wpn_select.wav" +} + +"HL2Player.UseDeny" +{ + "channel" "CHAN_ITEM" + "volume" "0.4" + "soundlevel" "SNDLVL_75dB" + + "wave" "common/wpn_denyselect.wav" +} + +"HL2Player.BurnPain" +{ + "channel" "CHAN_VOICE" + "volume" "0.5" + "soundlevel" "SNDLVL_75dB" + + "rndwave" + { + "wave" "player/pl_burnpain1.wav" + "wave" "player/pl_burnpain2.wav" + "wave" "player/pl_burnpain3.wav" + } +} + + +// SHARED player sounds + +"Player.Death" +{ + "channel" "CHAN_VOICE" + "volume" "0.8" + "soundlevel" "SNDLVL_75dB" + + "rndwave" + { + "wave" "player/pl_pain5.wav" + "wave" "player/pl_pain6.wav" + "wave" "player/pl_pain7.wav" + } +} + +"Player.PlasmaDamage" +{ + "channel" "CHAN_BODY" + "volume" "0.5" + "soundlevel" "SNDLVL_75dB" + + "wave" "player/general/flesh_burn.wav" +} + +"Player.SonicDamage" +{ + "channel" "CHAN_BODY" + "volume" "0.7" + "soundlevel" "SNDLVL_75dB" + + "rndwave" + { + "wave" "player/pl_pain5.wav" + "wave" "player/pl_pain6.wav" + "wave" "player/pl_pain7.wav" + } +} + +"Player.DrownStart" +{ + "channel" "CHAN_VOICE" + "volume" "1.0" + "soundlevel" "SNDLVL_75dB" + "pitch" "90,110" + + "wave" "player/pl_drown1.wav" +} + +"Player.Swim" +{ + "channel" "CHAN_STATIC" + "volume" "0.5" + "pitch" "PITCH_NORM" + "soundlevel" "SNDLVL_NORM" + + "rndwave" + { + "wave" "player/footsteps/wade5.wav" + "wave" "player/footsteps/wade6.wav" + "wave" "player/footsteps/wade7.wav" + "wave" "player/footsteps/wade8.wav" + } +} + +"Player.FallDamage" +{ + "channel" "CHAN_AUTO" + "volume" "0.75" + "pitch" "90,110" + "soundlevel" "SNDLVL_NORM" + + "rndwave" + { + "wave" "player/pl_fallpain1.wav" + "wave" "player/pl_fallpain3.wav" + } +} + +"Player.FallGib" +{ + "channel" "CHAN_ITEM" + "volume" "0.75" + "pitch" "90,110" + "soundlevel" "SNDLVL_NORM" + + "rndwave" + { + "wave" "physics/body/body_medium_break2.wav" + } +} + +"Player.DrownContinue" +{ + "channel" "CHAN_VOICE" + "volume" "1.0" + "soundlevel" "SNDLVL_75dB" + "pitch" "90,110" + + "rndwave" + { + "wave" "player/pl_drown1.wav" + "wave" "player/pl_drown2.wav" + "wave" "player/pl_drown3.wav" + } +} + +"Player.Wade" +{ + "channel" "CHAN_BODY" + "volume" "0.25" + "soundlevel" "SNDLVL_75dB" + + "rndwave" + { + "wave" "player/footsteps/wade5.wav" + "wave" "player/footsteps/wade6.wav" + "wave" "player/footsteps/wade7.wav" + "wave" "player/footsteps/wade8.wav" + } +} + +"Player.AmbientUnderWater" +{ + "channel" "CHAN_STATIC" + "volume" "0.22" + "soundlevel" "SNDLVL_75dB" + + "wave" "ambient/water/underwater.wav" +} + +"Player.UseTrain" +{ + "channel" "CHAN_ITEM" + "volume" "0.8" + "soundlevel" "SNDLVL_75dB" + + "wave" "plats/train_use1.wav" +} + +"Player.UseDeny" +{ + "channel" "CHAN_ITEM" + "volume" "0.4" + "soundlevel" "SNDLVL_75dB" + + "wave" "common/wpn_select.wav" +} + +"Player.PickupWeapon" +{ + "channel" "CHAN_ITEM" + "volume" "0.8" + "soundlevel" "SNDLVL_75dB" + "pitch" "95,105" + "wave" "items/ammo_pickup.wav" +} + + +"Geiger.BeepLow" +{ + "channel" "CHAN_STATIC" + "soundlevel" "SNDLVL_NONE" + "pitch" "PITCH_NORM" + + "rndwave" + { + "wave" "player/geiger1.wav" + "wave" "player/geiger2.wav" + } +} + +"Geiger.BeepHigh" +{ + "channel" "CHAN_STATIC" + "soundlevel" "SNDLVL_NONE" + "pitch" "PITCH_NORM" + + "rndwave" + { + "wave" "player/geiger2.wav" + "wave" "player/geiger3.wav" + } +} + +//HL2MP + +"NPC_MetroPolice.Die" +{ + "channel" "CHAN_VOICE" + "volume" "0.500" + "pitch" "PITCH_NORM" + + "soundlevel" "SNDLVL_80dB" + + "rndwave" + { + "wave" "npc/metropolice/die1.wav" + "wave" "npc/metropolice/die2.wav" + "wave" "npc/metropolice/die3.wav" + "wave" "npc/metropolice/die4.wav" + } +} + +"NPC_CombineS.Die" +{ + "channel" "CHAN_VOICE" + "volume" "0.500" + "pitch" "PITCH_NORM" + + "soundlevel" "SNDLVL_80dB" + + "rndwave" + { + "wave" "npc/combine_soldier/die1.wav" + "wave" "npc/combine_soldier/die2.wav" + "wave" "npc/combine_soldier/die3.wav" + } +} +"NPC_Citizen.die" +{ + "channel" "CHAN_VOICE" + "volume" "VOL_NORM" + "pitch" "PITCH_NORM" + + "soundlevel" "SNDLVL_NORM" + + "rndwave" + { + "wave" "*vo/npc/$gender01/pain07.wav" + "wave" "*vo/npc/$gender01/pain08.wav" + "wave" "*vo/npc/$gender01/pain09.wav" + } }
\ No newline at end of file |