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authorJørgen P. Tjernø <[email protected]>2013-12-03 10:39:23 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-03 11:57:22 -0800
commitb5dc4a85433a908d38d453e98d7d45e22e2a5fc0 (patch)
treef186094efa03e9c1144fb5c98161cf3f7b054f90 /mp/game/mod_hl2mp/scripts/game_sounds_player.txt
parentSpecify clobbered registers in POSIX SSE functions (diff)
downloadsource-sdk-2013-b5dc4a85433a908d38d453e98d7d45e22e2a5fc0.tar.xz
source-sdk-2013-b5dc4a85433a908d38d453e98d7d45e22e2a5fc0.zip
Line-ending fixes for most of the remaining files.
Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst, proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj, vcxproj, sln, in, java, la, manifest, am, and rad. Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and gitignore. Finally, fixes executable bits.
Diffstat (limited to 'mp/game/mod_hl2mp/scripts/game_sounds_player.txt')
-rw-r--r--mp/game/mod_hl2mp/scripts/game_sounds_player.txt662
1 files changed, 331 insertions, 331 deletions
diff --git a/mp/game/mod_hl2mp/scripts/game_sounds_player.txt b/mp/game/mod_hl2mp/scripts/game_sounds_player.txt
index cc211fdc..b74bfe66 100644
--- a/mp/game/mod_hl2mp/scripts/game_sounds_player.txt
+++ b/mp/game/mod_hl2mp/scripts/game_sounds_player.txt
@@ -1,332 +1,332 @@
-"HL2Player.SprintNoPower"
-{
- "channel" "CHAN_VOICE"
- "volume" "0.8"
- "soundlevel" "SNDLVL_60dB"
-
- "wave" "player/suit_denydevice.wav"
-}
-
-"HL2Player.SprintStart"
-{
- "channel" "CHAN_VOICE"
- "volume" "0.9"
- "soundlevel" "SNDLVL_60dB"
-
- "wave" "player/suit_sprint.wav"
-}
-
-"HL2Player.FlashLightOn"
-{
- "channel" "CHAN_WEAPON"
- "volume" "0.8"
- "soundlevel" "SNDLVL_75dB"
- "pitch" "PITCH_NORM"
-
- "wave" "items/flashlight1.wav"
-}
-
-"HL2Player.FlashLightOff"
-{
- "channel" "CHAN_WEAPON"
- "volume" "0.8"
- "soundlevel" "SNDLVL_75dB"
- "pitch" "PITCH_NORM"
-
- "wave" "items/flashlight1.wav"
-}
-
-"HL2Player.PickupWeapon"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.8"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "items/ammo_pickup.wav"
-}
-
-"HL2Player.TrainUse"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.8"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "plats/train_use1.wav"
-}
-
-"HL2Player.Use"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.4"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "common/wpn_select.wav"
-}
-
-"HL2Player.UseNPC"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.4"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "common/wpn_select.wav"
-}
-
-"HL2Player.UseDeny"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.4"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "common/wpn_denyselect.wav"
-}
-
-"HL2Player.BurnPain"
-{
- "channel" "CHAN_VOICE"
- "volume" "0.5"
- "soundlevel" "SNDLVL_75dB"
-
- "rndwave"
- {
- "wave" "player/pl_burnpain1.wav"
- "wave" "player/pl_burnpain2.wav"
- "wave" "player/pl_burnpain3.wav"
- }
-}
-
-
-// SHARED player sounds
-
-"Player.Death"
-{
- "channel" "CHAN_VOICE"
- "volume" "0.8"
- "soundlevel" "SNDLVL_75dB"
-
- "rndwave"
- {
- "wave" "player/pl_pain5.wav"
- "wave" "player/pl_pain6.wav"
- "wave" "player/pl_pain7.wav"
- }
-}
-
-"Player.PlasmaDamage"
-{
- "channel" "CHAN_BODY"
- "volume" "0.5"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "player/general/flesh_burn.wav"
-}
-
-"Player.SonicDamage"
-{
- "channel" "CHAN_BODY"
- "volume" "0.7"
- "soundlevel" "SNDLVL_75dB"
-
- "rndwave"
- {
- "wave" "player/pl_pain5.wav"
- "wave" "player/pl_pain6.wav"
- "wave" "player/pl_pain7.wav"
- }
-}
-
-"Player.DrownStart"
-{
- "channel" "CHAN_VOICE"
- "volume" "1.0"
- "soundlevel" "SNDLVL_75dB"
- "pitch" "90,110"
-
- "wave" "player/pl_drown1.wav"
-}
-
-"Player.Swim"
-{
- "channel" "CHAN_STATIC"
- "volume" "0.5"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_NORM"
-
- "rndwave"
- {
- "wave" "player/footsteps/wade5.wav"
- "wave" "player/footsteps/wade6.wav"
- "wave" "player/footsteps/wade7.wav"
- "wave" "player/footsteps/wade8.wav"
- }
-}
-
-"Player.FallDamage"
-{
- "channel" "CHAN_AUTO"
- "volume" "0.75"
- "pitch" "90,110"
- "soundlevel" "SNDLVL_NORM"
-
- "rndwave"
- {
- "wave" "player/pl_fallpain1.wav"
- "wave" "player/pl_fallpain3.wav"
- }
-}
-
-"Player.FallGib"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.75"
- "pitch" "90,110"
- "soundlevel" "SNDLVL_NORM"
-
- "rndwave"
- {
- "wave" "physics/body/body_medium_break2.wav"
- }
-}
-
-"Player.DrownContinue"
-{
- "channel" "CHAN_VOICE"
- "volume" "1.0"
- "soundlevel" "SNDLVL_75dB"
- "pitch" "90,110"
-
- "rndwave"
- {
- "wave" "player/pl_drown1.wav"
- "wave" "player/pl_drown2.wav"
- "wave" "player/pl_drown3.wav"
- }
-}
-
-"Player.Wade"
-{
- "channel" "CHAN_BODY"
- "volume" "0.25"
- "soundlevel" "SNDLVL_75dB"
-
- "rndwave"
- {
- "wave" "player/footsteps/wade5.wav"
- "wave" "player/footsteps/wade6.wav"
- "wave" "player/footsteps/wade7.wav"
- "wave" "player/footsteps/wade8.wav"
- }
-}
-
-"Player.AmbientUnderWater"
-{
- "channel" "CHAN_STATIC"
- "volume" "0.22"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "ambient/water/underwater.wav"
-}
-
-"Player.UseTrain"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.8"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "plats/train_use1.wav"
-}
-
-"Player.UseDeny"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.4"
- "soundlevel" "SNDLVL_75dB"
-
- "wave" "common/wpn_select.wav"
-}
-
-"Player.PickupWeapon"
-{
- "channel" "CHAN_ITEM"
- "volume" "0.8"
- "soundlevel" "SNDLVL_75dB"
- "pitch" "95,105"
- "wave" "items/ammo_pickup.wav"
-}
-
-
-"Geiger.BeepLow"
-{
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NONE"
- "pitch" "PITCH_NORM"
-
- "rndwave"
- {
- "wave" "player/geiger1.wav"
- "wave" "player/geiger2.wav"
- }
-}
-
-"Geiger.BeepHigh"
-{
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NONE"
- "pitch" "PITCH_NORM"
-
- "rndwave"
- {
- "wave" "player/geiger2.wav"
- "wave" "player/geiger3.wav"
- }
-}
-
-//HL2MP
-
-"NPC_MetroPolice.Die"
-{
- "channel" "CHAN_VOICE"
- "volume" "0.500"
- "pitch" "PITCH_NORM"
-
- "soundlevel" "SNDLVL_80dB"
-
- "rndwave"
- {
- "wave" "npc/metropolice/die1.wav"
- "wave" "npc/metropolice/die2.wav"
- "wave" "npc/metropolice/die3.wav"
- "wave" "npc/metropolice/die4.wav"
- }
-}
-
-"NPC_CombineS.Die"
-{
- "channel" "CHAN_VOICE"
- "volume" "0.500"
- "pitch" "PITCH_NORM"
-
- "soundlevel" "SNDLVL_80dB"
-
- "rndwave"
- {
- "wave" "npc/combine_soldier/die1.wav"
- "wave" "npc/combine_soldier/die2.wav"
- "wave" "npc/combine_soldier/die3.wav"
- }
-}
-"NPC_Citizen.die"
-{
- "channel" "CHAN_VOICE"
- "volume" "VOL_NORM"
- "pitch" "PITCH_NORM"
-
- "soundlevel" "SNDLVL_NORM"
-
- "rndwave"
- {
- "wave" "*vo/npc/$gender01/pain07.wav"
- "wave" "*vo/npc/$gender01/pain08.wav"
- "wave" "*vo/npc/$gender01/pain09.wav"
- }
+"HL2Player.SprintNoPower"
+{
+ "channel" "CHAN_VOICE"
+ "volume" "0.8"
+ "soundlevel" "SNDLVL_60dB"
+
+ "wave" "player/suit_denydevice.wav"
+}
+
+"HL2Player.SprintStart"
+{
+ "channel" "CHAN_VOICE"
+ "volume" "0.9"
+ "soundlevel" "SNDLVL_60dB"
+
+ "wave" "player/suit_sprint.wav"
+}
+
+"HL2Player.FlashLightOn"
+{
+ "channel" "CHAN_WEAPON"
+ "volume" "0.8"
+ "soundlevel" "SNDLVL_75dB"
+ "pitch" "PITCH_NORM"
+
+ "wave" "items/flashlight1.wav"
+}
+
+"HL2Player.FlashLightOff"
+{
+ "channel" "CHAN_WEAPON"
+ "volume" "0.8"
+ "soundlevel" "SNDLVL_75dB"
+ "pitch" "PITCH_NORM"
+
+ "wave" "items/flashlight1.wav"
+}
+
+"HL2Player.PickupWeapon"
+{
+ "channel" "CHAN_ITEM"
+ "volume" "0.8"
+ "soundlevel" "SNDLVL_75dB"
+
+ "wave" "items/ammo_pickup.wav"
+}
+
+"HL2Player.TrainUse"
+{
+ "channel" "CHAN_ITEM"
+ "volume" "0.8"
+ "soundlevel" "SNDLVL_75dB"
+
+ "wave" "plats/train_use1.wav"
+}
+
+"HL2Player.Use"
+{
+ "channel" "CHAN_ITEM"
+ "volume" "0.4"
+ "soundlevel" "SNDLVL_75dB"
+
+ "wave" "common/wpn_select.wav"
+}
+
+"HL2Player.UseNPC"
+{
+ "channel" "CHAN_ITEM"
+ "volume" "0.4"
+ "soundlevel" "SNDLVL_75dB"
+
+ "wave" "common/wpn_select.wav"
+}
+
+"HL2Player.UseDeny"
+{
+ "channel" "CHAN_ITEM"
+ "volume" "0.4"
+ "soundlevel" "SNDLVL_75dB"
+
+ "wave" "common/wpn_denyselect.wav"
+}
+
+"HL2Player.BurnPain"
+{
+ "channel" "CHAN_VOICE"
+ "volume" "0.5"
+ "soundlevel" "SNDLVL_75dB"
+
+ "rndwave"
+ {
+ "wave" "player/pl_burnpain1.wav"
+ "wave" "player/pl_burnpain2.wav"
+ "wave" "player/pl_burnpain3.wav"
+ }
+}
+
+
+// SHARED player sounds
+
+"Player.Death"
+{
+ "channel" "CHAN_VOICE"
+ "volume" "0.8"
+ "soundlevel" "SNDLVL_75dB"
+
+ "rndwave"
+ {
+ "wave" "player/pl_pain5.wav"
+ "wave" "player/pl_pain6.wav"
+ "wave" "player/pl_pain7.wav"
+ }
+}
+
+"Player.PlasmaDamage"
+{
+ "channel" "CHAN_BODY"
+ "volume" "0.5"
+ "soundlevel" "SNDLVL_75dB"
+
+ "wave" "player/general/flesh_burn.wav"
+}
+
+"Player.SonicDamage"
+{
+ "channel" "CHAN_BODY"
+ "volume" "0.7"
+ "soundlevel" "SNDLVL_75dB"
+
+ "rndwave"
+ {
+ "wave" "player/pl_pain5.wav"
+ "wave" "player/pl_pain6.wav"
+ "wave" "player/pl_pain7.wav"
+ }
+}
+
+"Player.DrownStart"
+{
+ "channel" "CHAN_VOICE"
+ "volume" "1.0"
+ "soundlevel" "SNDLVL_75dB"
+ "pitch" "90,110"
+
+ "wave" "player/pl_drown1.wav"
+}
+
+"Player.Swim"
+{
+ "channel" "CHAN_STATIC"
+ "volume" "0.5"
+ "pitch" "PITCH_NORM"
+ "soundlevel" "SNDLVL_NORM"
+
+ "rndwave"
+ {
+ "wave" "player/footsteps/wade5.wav"
+ "wave" "player/footsteps/wade6.wav"
+ "wave" "player/footsteps/wade7.wav"
+ "wave" "player/footsteps/wade8.wav"
+ }
+}
+
+"Player.FallDamage"
+{
+ "channel" "CHAN_AUTO"
+ "volume" "0.75"
+ "pitch" "90,110"
+ "soundlevel" "SNDLVL_NORM"
+
+ "rndwave"
+ {
+ "wave" "player/pl_fallpain1.wav"
+ "wave" "player/pl_fallpain3.wav"
+ }
+}
+
+"Player.FallGib"
+{
+ "channel" "CHAN_ITEM"
+ "volume" "0.75"
+ "pitch" "90,110"
+ "soundlevel" "SNDLVL_NORM"
+
+ "rndwave"
+ {
+ "wave" "physics/body/body_medium_break2.wav"
+ }
+}
+
+"Player.DrownContinue"
+{
+ "channel" "CHAN_VOICE"
+ "volume" "1.0"
+ "soundlevel" "SNDLVL_75dB"
+ "pitch" "90,110"
+
+ "rndwave"
+ {
+ "wave" "player/pl_drown1.wav"
+ "wave" "player/pl_drown2.wav"
+ "wave" "player/pl_drown3.wav"
+ }
+}
+
+"Player.Wade"
+{
+ "channel" "CHAN_BODY"
+ "volume" "0.25"
+ "soundlevel" "SNDLVL_75dB"
+
+ "rndwave"
+ {
+ "wave" "player/footsteps/wade5.wav"
+ "wave" "player/footsteps/wade6.wav"
+ "wave" "player/footsteps/wade7.wav"
+ "wave" "player/footsteps/wade8.wav"
+ }
+}
+
+"Player.AmbientUnderWater"
+{
+ "channel" "CHAN_STATIC"
+ "volume" "0.22"
+ "soundlevel" "SNDLVL_75dB"
+
+ "wave" "ambient/water/underwater.wav"
+}
+
+"Player.UseTrain"
+{
+ "channel" "CHAN_ITEM"
+ "volume" "0.8"
+ "soundlevel" "SNDLVL_75dB"
+
+ "wave" "plats/train_use1.wav"
+}
+
+"Player.UseDeny"
+{
+ "channel" "CHAN_ITEM"
+ "volume" "0.4"
+ "soundlevel" "SNDLVL_75dB"
+
+ "wave" "common/wpn_select.wav"
+}
+
+"Player.PickupWeapon"
+{
+ "channel" "CHAN_ITEM"
+ "volume" "0.8"
+ "soundlevel" "SNDLVL_75dB"
+ "pitch" "95,105"
+ "wave" "items/ammo_pickup.wav"
+}
+
+
+"Geiger.BeepLow"
+{
+ "channel" "CHAN_STATIC"
+ "soundlevel" "SNDLVL_NONE"
+ "pitch" "PITCH_NORM"
+
+ "rndwave"
+ {
+ "wave" "player/geiger1.wav"
+ "wave" "player/geiger2.wav"
+ }
+}
+
+"Geiger.BeepHigh"
+{
+ "channel" "CHAN_STATIC"
+ "soundlevel" "SNDLVL_NONE"
+ "pitch" "PITCH_NORM"
+
+ "rndwave"
+ {
+ "wave" "player/geiger2.wav"
+ "wave" "player/geiger3.wav"
+ }
+}
+
+//HL2MP
+
+"NPC_MetroPolice.Die"
+{
+ "channel" "CHAN_VOICE"
+ "volume" "0.500"
+ "pitch" "PITCH_NORM"
+
+ "soundlevel" "SNDLVL_80dB"
+
+ "rndwave"
+ {
+ "wave" "npc/metropolice/die1.wav"
+ "wave" "npc/metropolice/die2.wav"
+ "wave" "npc/metropolice/die3.wav"
+ "wave" "npc/metropolice/die4.wav"
+ }
+}
+
+"NPC_CombineS.Die"
+{
+ "channel" "CHAN_VOICE"
+ "volume" "0.500"
+ "pitch" "PITCH_NORM"
+
+ "soundlevel" "SNDLVL_80dB"
+
+ "rndwave"
+ {
+ "wave" "npc/combine_soldier/die1.wav"
+ "wave" "npc/combine_soldier/die2.wav"
+ "wave" "npc/combine_soldier/die3.wav"
+ }
+}
+"NPC_Citizen.die"
+{
+ "channel" "CHAN_VOICE"
+ "volume" "VOL_NORM"
+ "pitch" "PITCH_NORM"
+
+ "soundlevel" "SNDLVL_NORM"
+
+ "rndwave"
+ {
+ "wave" "*vo/npc/$gender01/pain07.wav"
+ "wave" "*vo/npc/$gender01/pain08.wav"
+ "wave" "*vo/npc/$gender01/pain09.wav"
+ }
} \ No newline at end of file