summaryrefslogtreecommitdiff
path: root/materialsystem/stdshaders/Shadow.psh
blob: de9726b67ff9b09acdbddd8e66c8091cbfa2f134 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
ps.1.1

def c0, 1.0f, 1.0f, 1.0f, 1.0f

tex t0

; To accomplish shadow fading, subtract vertex alpha from texture alpha
; color channel isn't used...
sub_sat r0.a, t0.a, v0.a

; Blend between white and the constant color...
lrp r0.rgba, 1-r0.a, c0, c1