blob: ce5f28fd6d77f009b32ccb78e2d4f31169b353ba (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef BITMAPIMAGEPANEL_H
#define BITMAPIMAGEPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui_controls/Panel.h>
class CBitmapImagePanel : public vgui::Panel
{
public:
CBitmapImagePanel( vgui::Panel *parent, char const *panelName, char const *filename = NULL );
virtual void PaintBackground();
virtual void setTexture( char const *filename );
virtual void forceReload( void );
private:
typedef vgui::Panel BaseClass;
void forceUpload();
bool m_bUploaded;
int m_nTextureId;
char m_szTexture[ 128 ];
};
#endif // BITMAPIMAGEPANEL_H
|