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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Place where we can't build things.
//
// $NoKeywords: $
//=============================================================================//
#ifndef TF_FUNC_NO_BUILD_H
#define TF_FUNC_NO_BUILD_H
#ifdef _WIN32
#pragma once
#endif
class CBaseObject;
class Vector;
//-----------------------------------------------------------------------------
// Is a given point contained within any construction yard?
//-----------------------------------------------------------------------------
bool PointInNoBuild( const Vector &vecBuildOrigin, const CBaseObject* pObj );
#endif // TF_FUNC_NO_BUILD_H
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