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Diffstat (limited to 'game/server/tf/func_no_build.h')
-rw-r--r--game/server/tf/func_no_build.h23
1 files changed, 23 insertions, 0 deletions
diff --git a/game/server/tf/func_no_build.h b/game/server/tf/func_no_build.h
new file mode 100644
index 0000000..ce271fb
--- /dev/null
+++ b/game/server/tf/func_no_build.h
@@ -0,0 +1,23 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Place where we can't build things.
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef TF_FUNC_NO_BUILD_H
+#define TF_FUNC_NO_BUILD_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+class CBaseObject;
+class Vector;
+
+//-----------------------------------------------------------------------------
+// Is a given point contained within any construction yard?
+//-----------------------------------------------------------------------------
+bool PointInNoBuild( const Vector &vecBuildOrigin, const CBaseObject* pObj );
+
+#endif // TF_FUNC_NO_BUILD_H