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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "c_order_respawnstation.h"
IMPLEMENT_CLIENTCLASS_DT( C_OrderRespawnStation, DT_OrderRespawnStation, COrderRespawnStation )
END_RECV_TABLE()
void C_OrderRespawnStation::GetDescription( char *pDest, int bufferSize )
{
Q_strncpy( pDest, "Build Respawn Station Near Object", bufferSize );
}
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