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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef PHYSICS_MOTIONCONTROLLER_H
+#define PHYSICS_MOTIONCONTROLLER_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+class IPhysicsMotionController;
+class CPhysicsEnvironment;
+class IMotionEvent;
+
+IPhysicsMotionController *CreateMotionController( CPhysicsEnvironment *pEnv, IMotionEvent *pHandler );
+
+#endif // PHYSICS_MOTIONCONTROLLER_H