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Diffstat (limited to 'vgui2/src/vgui_dll.vpc')
| -rw-r--r-- | vgui2/src/vgui_dll.vpc | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/vgui2/src/vgui_dll.vpc b/vgui2/src/vgui_dll.vpc new file mode 100644 index 0000000..e92dea6 --- /dev/null +++ b/vgui2/src/vgui_dll.vpc @@ -0,0 +1,125 @@ +//----------------------------------------------------------------------------- +// VGUI_DLL.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR "..\.." +$Macro OUTBINDIR "$SRCDIR\..\game\bin" +$Macro OUTBINNAME "vgui2" + +$include "$SRCDIR\vpc_scripts\source_dll_base.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE;..\include" + $AdditionalIncludeDirectories "$BASE;$SRCDIR\thirdparty" + $PreprocessorDefinitions "$BASE;DONT_PROTECT_FILEIO_FUNCTIONS" +// $TreatWchar_tAsBuiltinType "No" + } + + $Linker + { + $AdditionalDependencies "$BASE Imm32.lib Shlwapi.lib odbc32.lib odbccp32.lib winmm.lib" [$WIN32] + $SystemLibraries "iconv" [$OSXALL] //||$LINUXALL] + $SystemFrameworks "Carbon" [$OSXALL] + } +} + +$Project "vgui2" +{ + $Folder "Source Files" + { + $File "Bitmap.cpp" + $File "Border.cpp" + $File "ScalableImageBorder.cpp" + $File "ImageBorder.cpp" + $File "fileimage.cpp" + $File "$SRCDIR\public\filesystem_helpers.cpp" + $File "$SRCDIR\public\filesystem_init.cpp" + $File "InputWin32.cpp" + $File "LocalizedStringTable.cpp" + $File "MemoryBitmap.cpp" + $File "Memorybitmap.h" + $File "MessageListener.cpp" + $File "Scheme.cpp" + $File "Surface.cpp" [$WIN32] + $File "System.cpp" [$WINDOWS||$X360] + $File "system_posix.cpp" [$POSIX] + $File "$SRCDIR\public\UnicodeFileHelpers.cpp" + $File "vgui.cpp" + $File "vgui_internal.cpp" + $File "vgui_key_translation.cpp" + $File "VPanel.cpp" + $File "VPanelWrapper.cpp" + $File "keyrepeat.cpp" + } + + $Folder "Header Files" + { + $File "bitmap.h" + $File "fileimage.h" + $File "IMessageListener.h" + $File "vgui_internal.h" + $File "vgui_key_translation.h" + $File "VPanel.h" + } + + $Folder "Public Header Files" + { + $File "$SRCDIR\public\tier0\basetypes.h" + $File "$SRCDIR\public\Color.h" + $File "$SRCDIR\public\vgui\Cursor.h" + $File "$SRCDIR\public\filesystem.h" + $File "$SRCDIR\common\vgui_surfacelib\FontAmalgam.h" + $File "$SRCDIR\common\vgui_surfacelib\FontManager.h" + $File "$SRCDIR\public\tier1\interface.h" + $File "$SRCDIR\public\vgui\KeyCode.h" + $File "$SRCDIR\common\SteamBootStrapper.h" + $File "$SRCDIR\public\tier1\strtools.h" + $File "$SRCDIR\public\UnicodeFileHelpers.h" + $File "$SRCDIR\public\tier1\utlbuffer.h" + $File "$SRCDIR\public\tier1\utllinkedlist.h" + $File "$SRCDIR\public\tier1\utlmemory.h" + $File "$SRCDIR\public\tier1\utlpriorityqueue.h" + $File "$SRCDIR\public\tier1\utlrbtree.h" + $File "$SRCDIR\public\tier1\utlvector.h" + $File "$SRCDIR\public\mathlib\vector2d.h" + $File "$SRCDIR\public\vgui\VGUI.h" + $File "$SRCDIR\public\vstdlib\vstdlib.h" + $File "$SRCDIR\common\vgui_surfacelib\Win32Font.h" + $File "$SRCDIR\public\vgui\KeyRepeat.h" + } + + $Folder "Interfaces" + { + $File "$SRCDIR\public\appframework\IAppSystem.h" + $File "$SRCDIR\public\vgui\IBorder.h" + $File "$SRCDIR\public\vgui\IClientPanel.h" + $File "$SRCDIR\public\vgui\IHTML.h" + $File "$SRCDIR\public\vgui\IImage.h" + $File "$SRCDIR\public\vgui\IInput.h" + $File "$SRCDIR\public\vgui\ILocalize.h" + $File "$SRCDIR\public\vgui\IPanel.h" + $File "$SRCDIR\public\vgui\IScheme.h" + $File "$SRCDIR\public\vgui\ISurface.h" + $File "$SRCDIR\public\vgui\ISystem.h" + $File "$SRCDIR\public\vgui\IVGui.h" + $File "$SRCDIR\public\vgui\IVguiMatInfo.h" + $File "$SRCDIR\public\vgui\IVguiMatInfoVar.h" + $File "VGUI_Border.h" + $File "ScalableImageBorder.h" + $File "ImageBorder.h" + } + + $Folder "Link Libraries" + { + $Lib vgui_surfacelib + $Lib tier2 + $Lib tier3 + $ImpLib SDL2 [$SDL] + } + +} |