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-rw-r--r--vgui2/dme_controls/FactoryOverloads.h49
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diff --git a/vgui2/dme_controls/FactoryOverloads.h b/vgui2/dme_controls/FactoryOverloads.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================
+
+#ifndef FACTORYOVERLOADS_H
+#define FACTORYOVERLOADS_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "utldict.h"
+
+class IAttributeWidgetFactory;
+class IAttributeElementChoiceList;
+
+class CFactoryOverloads : public IFactoryOverloads
+{
+public:
+ virtual void AddOverload
+ (
+ char const *attributeName,
+ IAttributeWidgetFactory *newFactory,
+ IAttributeElementChoiceList *newChoiceList
+ );
+ int Count();
+ char const *Name( int index );
+ IAttributeWidgetFactory *Factory( int index );
+ IAttributeElementChoiceList *ChoiceList( int index );
+
+private:
+ struct Entry_t
+ {
+ Entry_t() :
+ factory( 0 ),
+ choices( 0 )
+ {
+ }
+
+ IAttributeWidgetFactory *factory;
+ IAttributeElementChoiceList *choices;
+ };
+
+ CUtlDict< Entry_t, int > m_Overloads;
+};
+
+#endif // FACTORYOVERLOADS_H \ No newline at end of file