diff options
Diffstat (limited to 'utils/remoteshadercompile/remoteshadercompile.vpc')
| -rw-r--r-- | utils/remoteshadercompile/remoteshadercompile.vpc | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/utils/remoteshadercompile/remoteshadercompile.vpc b/utils/remoteshadercompile/remoteshadercompile.vpc new file mode 100644 index 0000000..8df683f --- /dev/null +++ b/utils/remoteshadercompile/remoteshadercompile.vpc @@ -0,0 +1,55 @@ +//----------------------------------------------------------------------------- +// REMOTESHADERCOMPILE.VPC +// +// Project Script +//----------------------------------------------------------------------------- + + +$Macro SRCDIR "..\.." +$Macro OUTBINDIR "$SRCDIR\..\game\bin" + +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" + +$Configuration "Debug" +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE,..\common" + } + + $Linker + { + $DebuggableAssembly "Runtime tracking and disable optimizations (/ASSEMBLYDEBUG)" + $AdditionalDependencies "$BASE ws2_32.lib" + } +} + +$Configuration "Release" +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE,..\common" + } + + $Linker + { + $AdditionalDependencies "$BASE ws2_32.lib" + } +} + +$Project "remoteshadercompile" +{ + $Folder "Source Files" + { + -$File "$SRCDIR\public\tier0\memoverride.cpp" + $File "remoteshadercompile.cpp" + } + + $Folder "Link Libraries" + { + $Lib mathlib + $Lib tier2 + $File "$SRCDIR\dx9sdk\lib\d3dx9.lib" [!$VS2015] + $File "$LIBCOMMON\d3dx9.lib" [$VS2015] + } +} |