diff options
Diffstat (limited to 'utils/bspzip/bspzip.vpc')
| -rw-r--r-- | utils/bspzip/bspzip.vpc | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/utils/bspzip/bspzip.vpc b/utils/bspzip/bspzip.vpc new file mode 100644 index 0000000..649b0b4 --- /dev/null +++ b/utils/bspzip/bspzip.vpc @@ -0,0 +1,56 @@ +//----------------------------------------------------------------------------- +// BSPZIP.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR "..\.." +$Macro OUTBINDIR "$SRCDIR\..\game\bin" + +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE,..\common" + $PreprocessorDefinitions "$BASE;ZIP_SUPPORT_LZMA_ENCODE" + } + + $Linker [$WIN32] + { + $EnableLargeAddresses "Support Addresses Larger Than 2 Gigabytes (/LARGEADDRESSAWARE)" + } +} + +$Project "Bspzip" +{ + $Folder "Source Files" + { + $File "..\common\bsplib.cpp" + $File "bspzip.cpp" + $File "..\common\cmdlib.cpp" + $File "$SRCDIR\public\filesystem_helpers.cpp" + $File "$SRCDIR\public\filesystem_init.cpp" + $File "..\common\filesystem_tools.cpp" + $File "$SRCDIR\public\lumpfiles.cpp" + $File "..\common\scriplib.cpp" + $File "$SRCDIR\public\zip_utils.cpp" + } + + $Folder "Header Files" + { + $File "$SRCDIR\public\bspfile.h" + $File "$SRCDIR\public\tier1\characterset.h" + $File "$SRCDIR\public\filesystem_helpers.h" + $File "..\common\filesystem_tools.h" + $File "$SRCDIR\public\zip_utils.h" + } + + $Folder "Link Libraries" + { + $Lib mathlib + $Lib tier2 + $Lib "$LIBCOMMON/lzma" + } +} |