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-rw-r--r--serverbrowser/CustomGames.h70
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diff --git a/serverbrowser/CustomGames.h b/serverbrowser/CustomGames.h
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+++ b/serverbrowser/CustomGames.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef CUSTOMGAMES_H
+#define CUSTOMGAMES_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#define MAX_TAG_CHARACTERS 128
+
+class TagInfoLabel : public vgui::URLLabel
+{
+ DECLARE_CLASS_SIMPLE( TagInfoLabel, vgui::URLLabel );
+public:
+ TagInfoLabel(Panel *parent, const char *panelName);
+ TagInfoLabel(Panel *parent, const char *panelName, const char *text, const char *pszURL);
+
+ virtual void OnMousePressed(vgui::MouseCode code);
+
+ MESSAGE_FUNC( DoOpenCustomServerInfoURL, "DoOpenCustomServerInfoURL" );
+};
+
+class TagMenuButton : public vgui::MenuButton
+{
+ DECLARE_CLASS_SIMPLE( TagMenuButton, vgui::MenuButton );
+public:
+ TagMenuButton( Panel *parent, const char *panelName, const char *text);
+
+ virtual void OnShowMenu(vgui::Menu *menu);
+};
+
+//-----------------------------------------------------------------------------
+// Purpose: Internet games with tags
+//-----------------------------------------------------------------------------
+
+class CCustomGames : public CInternetGames
+{
+ DECLARE_CLASS_SIMPLE( CCustomGames, CInternetGames );
+public:
+ CCustomGames(vgui::Panel *parent);
+ ~CCustomGames();
+
+ virtual void UpdateDerivedLayouts( void ) OVERRIDE;
+ virtual void OnLoadFilter(KeyValues *filter) OVERRIDE;
+ virtual void OnSaveFilter(KeyValues *filter) OVERRIDE;
+ bool CheckTagFilter( gameserveritem_t &server ) OVERRIDE;
+ bool CheckWorkshopFilter( gameserveritem_t &server ) OVERRIDE;
+ virtual void SetRefreshing(bool state) OVERRIDE;
+ virtual void ServerResponded( int iServer, gameserveritem_t *pServerItem ) OVERRIDE;
+
+ MESSAGE_FUNC_PARAMS( OnAddTag, "AddTag", params );
+ MESSAGE_FUNC( OnTagMenuButtonOpened, "TagMenuButtonOpened" );
+
+ void RecalculateCommonTags( void );
+ void AddTagToFilterList( const char *pszTag );
+
+private:
+ TagInfoLabel *m_pTagInfoURL;
+ TagMenuButton *m_pAddTagList;
+ vgui::Menu *m_pTagListMenu;
+ vgui::TextEntry *m_pTagFilter;
+ char m_szTagFilter[MAX_TAG_CHARACTERS];
+};
+
+
+#endif // CUSTOMGAMES_H