diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /serverbrowser/CustomGames.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'serverbrowser/CustomGames.h')
| -rw-r--r-- | serverbrowser/CustomGames.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/serverbrowser/CustomGames.h b/serverbrowser/CustomGames.h new file mode 100644 index 0000000..279b586 --- /dev/null +++ b/serverbrowser/CustomGames.h @@ -0,0 +1,70 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//============================================================================= + +#ifndef CUSTOMGAMES_H +#define CUSTOMGAMES_H +#ifdef _WIN32 +#pragma once +#endif + +#define MAX_TAG_CHARACTERS 128 + +class TagInfoLabel : public vgui::URLLabel +{ + DECLARE_CLASS_SIMPLE( TagInfoLabel, vgui::URLLabel ); +public: + TagInfoLabel(Panel *parent, const char *panelName); + TagInfoLabel(Panel *parent, const char *panelName, const char *text, const char *pszURL); + + virtual void OnMousePressed(vgui::MouseCode code); + + MESSAGE_FUNC( DoOpenCustomServerInfoURL, "DoOpenCustomServerInfoURL" ); +}; + +class TagMenuButton : public vgui::MenuButton +{ + DECLARE_CLASS_SIMPLE( TagMenuButton, vgui::MenuButton ); +public: + TagMenuButton( Panel *parent, const char *panelName, const char *text); + + virtual void OnShowMenu(vgui::Menu *menu); +}; + +//----------------------------------------------------------------------------- +// Purpose: Internet games with tags +//----------------------------------------------------------------------------- + +class CCustomGames : public CInternetGames +{ + DECLARE_CLASS_SIMPLE( CCustomGames, CInternetGames ); +public: + CCustomGames(vgui::Panel *parent); + ~CCustomGames(); + + virtual void UpdateDerivedLayouts( void ) OVERRIDE; + virtual void OnLoadFilter(KeyValues *filter) OVERRIDE; + virtual void OnSaveFilter(KeyValues *filter) OVERRIDE; + bool CheckTagFilter( gameserveritem_t &server ) OVERRIDE; + bool CheckWorkshopFilter( gameserveritem_t &server ) OVERRIDE; + virtual void SetRefreshing(bool state) OVERRIDE; + virtual void ServerResponded( int iServer, gameserveritem_t *pServerItem ) OVERRIDE; + + MESSAGE_FUNC_PARAMS( OnAddTag, "AddTag", params ); + MESSAGE_FUNC( OnTagMenuButtonOpened, "TagMenuButtonOpened" ); + + void RecalculateCommonTags( void ); + void AddTagToFilterList( const char *pszTag ); + +private: + TagInfoLabel *m_pTagInfoURL; + TagMenuButton *m_pAddTagList; + vgui::Menu *m_pTagListMenu; + vgui::TextEntry *m_pTagFilter; + char m_szTagFilter[MAX_TAG_CHARACTERS]; +}; + + +#endif // CUSTOMGAMES_H |