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-rw-r--r--public/movieobjects/dmeoperator.h34
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diff --git a/public/movieobjects/dmeoperator.h b/public/movieobjects/dmeoperator.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// The abstract base operator class - all actions within the scenegraph happen via operators
+//
+//=============================================================================
+
+#ifndef DMEOPERATOR_H
+#define DMEOPERATOR_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "datamodel/dmelement.h"
+
+#include "tier1/utlvector.h"
+
+
+//-----------------------------------------------------------------------------
+// A class representing a camera
+//-----------------------------------------------------------------------------
+class CDmeOperator : public IDmeOperator, public CDmElement
+{
+ DEFINE_ELEMENT( CDmeOperator, CDmElement );
+
+public:
+ virtual bool IsDirty(); // ie needs to operate
+ virtual void Operate() {}
+
+ virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs ) {}
+ virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) {}
+};
+
+
+#endif // DMEOPERATOR_H