summaryrefslogtreecommitdiff
path: root/public/movieobjects/dmeoperator.h
diff options
context:
space:
mode:
authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /public/movieobjects/dmeoperator.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'public/movieobjects/dmeoperator.h')
-rw-r--r--public/movieobjects/dmeoperator.h34
1 files changed, 34 insertions, 0 deletions
diff --git a/public/movieobjects/dmeoperator.h b/public/movieobjects/dmeoperator.h
new file mode 100644
index 0000000..503b4cc
--- /dev/null
+++ b/public/movieobjects/dmeoperator.h
@@ -0,0 +1,34 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// The abstract base operator class - all actions within the scenegraph happen via operators
+//
+//=============================================================================
+
+#ifndef DMEOPERATOR_H
+#define DMEOPERATOR_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "datamodel/dmelement.h"
+
+#include "tier1/utlvector.h"
+
+
+//-----------------------------------------------------------------------------
+// A class representing a camera
+//-----------------------------------------------------------------------------
+class CDmeOperator : public IDmeOperator, public CDmElement
+{
+ DEFINE_ELEMENT( CDmeOperator, CDmElement );
+
+public:
+ virtual bool IsDirty(); // ie needs to operate
+ virtual void Operate() {}
+
+ virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs ) {}
+ virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) {}
+};
+
+
+#endif // DMEOPERATOR_H