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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Dme version of a joint of a skeletal model (gets compiled into a MDL)
+//
+//===========================================================================//
+
+#ifndef DMEJOINT_H
+#define DMEJOINT_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "movieobjects/dmedag.h"
+#include "materialsystem/MaterialSystemUtil.h"
+
+class CDmeDrawSettings;
+
+//-----------------------------------------------------------------------------
+// A class representing a skeletal model
+//-----------------------------------------------------------------------------
+class CDmeJoint : public CDmeDag
+{
+ DEFINE_ELEMENT( CDmeJoint, CDmeDag );
+
+public:
+ virtual void Draw( CDmeDrawSettings *pDrawSettings = NULL );
+
+ static void DrawJointHierarchy( bool bDrawJoints );
+
+private:
+ void DrawJoints();
+
+ CMaterialReference m_JointMaterial;
+ static bool s_bDrawJoints;
+};
+
+
+#endif // DMEJOINT_H