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diff --git a/public/gcsdk/gcsdk.h b/public/gcsdk/gcsdk.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: includes all the headers required for the GC SDK. Include this
+// in your stdafx.h
+//
+//=============================================================================
+
+#ifndef GCSDK_H
+#define GCSDK_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#if defined(_WIN32) || defined(_WIN64)
+#pragma once
+#include <intrin.h>
+#pragma intrinsic(_BitScanReverse)
+#endif
+
+#include "tier0/platform.h"
+
+#include "gcsteamdefines.h"
+
+#include "steam/steamtypes.h"
+
+#include "tier0/dbg.h"
+#ifdef DBGFLAG_VALIDATE
+#include "tier0/validator.h"
+#endif
+#include "tier0/vprof.h"
+#include "tier0/fasttimer.h"
+
+// include this before checksum_crc specifically to avoid the
+// CRC references
+#include "steam/steamclientpublic.h"
+
+#include "tier1/utlmap.h"
+#include "tier1/utllinkedlist.h"
+#include "tier1/utlpriorityqueue.h"
+#include "tier1/utlstring.h"
+#include "tier1/utlbuffer.h"
+#include "tier1/utldict.h"
+#include "tier1/utlhashmaplarge.h"
+#include "tier1/mempool.h"
+#include "tier1/tsmempool.h"
+#include "tier1/tsmultimempool.h"
+#include "tier1/checksum_crc.h"
+#include "tier1/fmtstr.h"
+#include "tier1/KeyValues.h"
+#include "tier1/strtools.h"
+#include "tier1/utlsymbol.h"
+#include "tier1/utlsymbollarge.h"
+
+#include "vstdlib/coroutine.h"
+#include "vstdlib/osversion.h"
+
+// public stuff
+#include "gamecoordinator/igcsqlresultsetlist.h"
+#include "misc.h"
+
+// These are first since they're used all over
+#include "gcconstants.h"
+#include "refcount.h"
+#include "netpacket.h"
+#include "gcmsg.h"
+#include "msgprotobuf.h"
+#include "gc_convar.h"
+
+// SQL Access stuff
+#include "sqlaccess/record.h"
+#include "sqlaccess/schema.h"
+#include "sqlaccess/recordinfo.h"
+#include "sqlaccess/schemafull.h"
+#include "sqlaccess/columnset.h"
+#include "sqlaccess/sqlrecord.h"
+#include "sqlaccess/sqlutil.h"
+#include "sqlaccess/sqlaccess.h"
+
+#include "messagelist.h"
+#include "gchost.h"
+#include "gclogger.h"
+#include "gcsqlquery.h"
+#include "jobtime.h"
+#include "job.h"
+#include "jobmgr.h"
+#include "netpacketpool.h"
+#include "gcsystemmsgs.h"
+#include "gcwgjobmgr.h"
+#include "gcbase.h"
+#include "gcsession.h"
+#include "sharedobject.h"
+#include "protobufsharedobject.h"
+#include "schemasharedobject.h"
+#include "sharedobjectcache.h"
+#include "gcdirtyfield.h"
+#include "gc_sharedobjectcache.h"
+#include "http.h"
+#include "gcwebapi.h"
+#include "gcwebapikey.h"
+#include "webapi_response.h"
+#include "gcjob.h"
+#include "msgprotobuf.h"
+#include "sdocache.h"
+
+#endif // GCSDK_H