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-rw-r--r--networksystem/networksystem.vpc54
1 files changed, 54 insertions, 0 deletions
diff --git a/networksystem/networksystem.vpc b/networksystem/networksystem.vpc
new file mode 100644
index 0000000..5146263
--- /dev/null
+++ b/networksystem/networksystem.vpc
@@ -0,0 +1,54 @@
+//-----------------------------------------------------------------------------
+// NETWORKSYSTEM.VPC
+//
+// Project Script
+//-----------------------------------------------------------------------------
+
+$Macro SRCDIR ".."
+$Macro OUTBINDIR "$SRCDIR\..\game\bin"
+
+$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
+
+$Configuration
+{
+ $Compiler
+ {
+ $PreprocessorDefinitions "$BASE;NETWORKSYSTEM_EXPORTS"
+ }
+
+ $Linker
+ {
+ $AdditionalDependencies "$BASE winmm.lib ws2_32.lib"
+ }
+}
+
+$Project "Networksystem"
+{
+ $Folder "Source Files"
+ {
+ $File "netchannel.cpp"
+ $File "netchannel.h"
+ $File "networkclient.cpp"
+ $File "networkclient.h"
+ $File "networkserver.cpp"
+ $File "networkserver.h"
+ $File "networksystem.cpp"
+ $File "networksystem.h"
+ $File "sm_protocol.h"
+ $File "udp_process.cpp"
+ $File "udp_process.h"
+ $File "udp_socket.cpp"
+ $File "udp_socket.h"
+ }
+
+ $Folder "Interface"
+ {
+ $File "$SRCDIR\common\networksystem\inetworkmessage.h"
+ $File "$SRCDIR\common\networksystem\inetworksystem.h"
+ }
+
+ $Folder "Link Libraries"
+ {
+ $Lib tier2
+ }
+}