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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /networksystem/networksystem.vpc | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'networksystem/networksystem.vpc')
| -rw-r--r-- | networksystem/networksystem.vpc | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/networksystem/networksystem.vpc b/networksystem/networksystem.vpc new file mode 100644 index 0000000..5146263 --- /dev/null +++ b/networksystem/networksystem.vpc @@ -0,0 +1,54 @@ +//----------------------------------------------------------------------------- +// NETWORKSYSTEM.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR ".." +$Macro OUTBINDIR "$SRCDIR\..\game\bin" + +$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" + +$Configuration +{ + $Compiler + { + $PreprocessorDefinitions "$BASE;NETWORKSYSTEM_EXPORTS" + } + + $Linker + { + $AdditionalDependencies "$BASE winmm.lib ws2_32.lib" + } +} + +$Project "Networksystem" +{ + $Folder "Source Files" + { + $File "netchannel.cpp" + $File "netchannel.h" + $File "networkclient.cpp" + $File "networkclient.h" + $File "networkserver.cpp" + $File "networkserver.h" + $File "networksystem.cpp" + $File "networksystem.h" + $File "sm_protocol.h" + $File "udp_process.cpp" + $File "udp_process.h" + $File "udp_socket.cpp" + $File "udp_socket.h" + } + + $Folder "Interface" + { + $File "$SRCDIR\common\networksystem\inetworkmessage.h" + $File "$SRCDIR\common\networksystem\inetworksystem.h" + } + + $Folder "Link Libraries" + { + $Lib tier2 + } +} |