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-rw-r--r--movieobjects/dmeimage.cpp45
1 files changed, 45 insertions, 0 deletions
diff --git a/movieobjects/dmeimage.cpp b/movieobjects/dmeimage.cpp
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+++ b/movieobjects/dmeimage.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+#include "movieobjects/dmeimage.h"
+#include "datamodel/dmelementfactoryhelper.h"
+#include "bitmap/imageformat.h"
+
+
+//-----------------------------------------------------------------------------
+// Expose this class to the scene database
+//-----------------------------------------------------------------------------
+IMPLEMENT_ELEMENT_FACTORY( DmeImage, CDmeImage );
+
+
+//-----------------------------------------------------------------------------
+// Constructor, destructor
+//-----------------------------------------------------------------------------
+void CDmeImage::OnConstruction()
+{
+ m_Width.Init( this, "width" );
+ m_Height.Init( this, "height" );
+ m_Format.Init( this, "format" );
+ m_Bits.Init( this, "bits" );
+}
+
+void CDmeImage::OnDestruction()
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// Image format
+//-----------------------------------------------------------------------------
+ImageFormat CDmeImage::Format() const
+{
+ return (ImageFormat)( m_Format.Get() );
+}
+
+const char *CDmeImage::FormatName() const
+{
+ return ImageLoader::GetName( Format() );
+}
+