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-rw-r--r--materialsystem/stdshaders/waterrefract_ps14.psh23
1 files changed, 23 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/waterrefract_ps14.psh b/materialsystem/stdshaders/waterrefract_ps14.psh
new file mode 100644
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+++ b/materialsystem/stdshaders/waterrefract_ps14.psh
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+ps.1.4
+
+; non-fresnel version
+; t0:
+; texture: dudv map
+; texcoords: coords for normal map
+; t1:
+; texcoords: uvw for first dp3
+; t2:
+; texture: renderable texture that we are going to perturb
+; texcoords: uvw for second dp3
+;tex t0 ; sample dudv map
+;texm3x2pad t1, t0 ;
+;texm3x2tex t2, t0 ; sample renderabletexture
+
+;mul r0, t2, c1
+
+
+texld r0, t0 ; sample dudv map
+
+phase
+
+texld r0, t2_dw.xyw