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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /materialsystem/stdshaders/waterrefract_ps14.psh
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'materialsystem/stdshaders/waterrefract_ps14.psh')
-rw-r--r--materialsystem/stdshaders/waterrefract_ps14.psh23
1 files changed, 23 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/waterrefract_ps14.psh b/materialsystem/stdshaders/waterrefract_ps14.psh
new file mode 100644
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--- /dev/null
+++ b/materialsystem/stdshaders/waterrefract_ps14.psh
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+ps.1.4
+
+; non-fresnel version
+; t0:
+; texture: dudv map
+; texcoords: coords for normal map
+; t1:
+; texcoords: uvw for first dp3
+; t2:
+; texture: renderable texture that we are going to perturb
+; texcoords: uvw for second dp3
+;tex t0 ; sample dudv map
+;texm3x2pad t1, t0 ;
+;texm3x2tex t2, t0 ; sample renderabletexture
+
+;mul r0, t2, c1
+
+
+texld r0, t0 ; sample dudv map
+
+phase
+
+texld r0, t2_dw.xyw