diff options
Diffstat (limited to 'materialsystem/stdshaders/floattoscreen_vanilla_ps2x.fxc')
| -rw-r--r-- | materialsystem/stdshaders/floattoscreen_vanilla_ps2x.fxc | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/floattoscreen_vanilla_ps2x.fxc b/materialsystem/stdshaders/floattoscreen_vanilla_ps2x.fxc new file mode 100644 index 0000000..9f90948 --- /dev/null +++ b/materialsystem/stdshaders/floattoscreen_vanilla_ps2x.fxc @@ -0,0 +1,19 @@ +// STATIC: "CONVERT_TO_SRGB" "0..1" [ps20b][= g_pHardwareConfig->NeedsShaderSRGBConversion()] [PC] +// STATIC: "CONVERT_TO_SRGB" "0..0" [= 0] [XBOX] + +#define HDRTYPE HDR_TYPE_FLOAT +#define HDRENABLED 1 +#include "common_ps_fxc.h" + +sampler FBSampler : register( s0 ); + +struct PS_INPUT +{ + float2 texCoord : TEXCOORD0; +}; + +float4 main( PS_INPUT i ) : COLOR +{ + float4 fbSample = tex2D( FBSampler, i.texCoord ); + return fbSample; +} |