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-rw-r--r--materialsystem/pch_materialsystem.h56
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diff --git a/materialsystem/pch_materialsystem.h b/materialsystem/pch_materialsystem.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef PCH_MATERIALSYSTEM_H
+#define PCH_MATERIALSYSTEM_H
+
+#if defined( _WIN32 )
+#pragma once
+#endif
+
+#if defined( _WIN32 ) && !defined( _X360 )
+#define WIN32_LEAN_AND_MEAN 1
+#include "windows.h"
+#endif
+
+#include <malloc.h>
+#include <string.h>
+#include "crtmemdebug.h"
+
+#include "tier0/platform.h"
+#include "tier0/dbg.h"
+#include "tier0/fasttimer.h"
+#include "tier0/vprof.h"
+
+#include "tier1/tier1.h"
+#include "tier1/utlstack.h"
+#include "tier1/generichash.h"
+#include "tier1/utlsymbol.h"
+#include "tier1/utlrbtree.h"
+#include "tier1/strtools.h"
+#include "tier0/icommandline.h"
+#include "mathlib/vmatrix.h"
+#include "icvar.h"
+#include "KeyValues.h"
+#include "convar.h"
+
+#include "tier2/tier2.h"
+#include "bitmap/imageformat.h"
+#include "bitmap/tgawriter.h"
+#include "bitmap/tgaloader.h"
+#include "datacache/idatacache.h"
+#include "filesystem.h"
+#include "pixelwriter.h"
+
+#include "materialsystem_global.h"
+#include "materialsystem/imaterialvar.h"
+#include "materialsystem/imesh.h"
+#include "materialsystem/IColorCorrection.h"
+
+#include "imaterialinternal.h"
+#include "imaterialsysteminternal.h"
+
+#endif // PCH_MATERIALSYSTEM_H