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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /materialsystem/pch_materialsystem.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'materialsystem/pch_materialsystem.h')
| -rw-r--r-- | materialsystem/pch_materialsystem.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/materialsystem/pch_materialsystem.h b/materialsystem/pch_materialsystem.h new file mode 100644 index 0000000..f6935b5 --- /dev/null +++ b/materialsystem/pch_materialsystem.h @@ -0,0 +1,56 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//============================================================================= + +#ifndef PCH_MATERIALSYSTEM_H +#define PCH_MATERIALSYSTEM_H + +#if defined( _WIN32 ) +#pragma once +#endif + +#if defined( _WIN32 ) && !defined( _X360 ) +#define WIN32_LEAN_AND_MEAN 1 +#include "windows.h" +#endif + +#include <malloc.h> +#include <string.h> +#include "crtmemdebug.h" + +#include "tier0/platform.h" +#include "tier0/dbg.h" +#include "tier0/fasttimer.h" +#include "tier0/vprof.h" + +#include "tier1/tier1.h" +#include "tier1/utlstack.h" +#include "tier1/generichash.h" +#include "tier1/utlsymbol.h" +#include "tier1/utlrbtree.h" +#include "tier1/strtools.h" +#include "tier0/icommandline.h" +#include "mathlib/vmatrix.h" +#include "icvar.h" +#include "KeyValues.h" +#include "convar.h" + +#include "tier2/tier2.h" +#include "bitmap/imageformat.h" +#include "bitmap/tgawriter.h" +#include "bitmap/tgaloader.h" +#include "datacache/idatacache.h" +#include "filesystem.h" +#include "pixelwriter.h" + +#include "materialsystem_global.h" +#include "materialsystem/imaterialvar.h" +#include "materialsystem/imesh.h" +#include "materialsystem/IColorCorrection.h" + +#include "imaterialinternal.h" +#include "imaterialsysteminternal.h" + +#endif // PCH_MATERIALSYSTEM_H |