diff options
Diffstat (limited to 'linux/make_check/cache/vtf.dsp.check')
| -rw-r--r-- | linux/make_check/cache/vtf.dsp.check | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/linux/make_check/cache/vtf.dsp.check b/linux/make_check/cache/vtf.dsp.check new file mode 100644 index 0000000..ab7c2aa --- /dev/null +++ b/linux/make_check/cache/vtf.dsp.check @@ -0,0 +1,144 @@ +# Microsoft Developer Studio Project File - Name="vtf" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=vtf - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "vtf.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "vtf.mak" CFG="vtf - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "vtf - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "vtf - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "vtf" +# PROP Scc_LocalPath "." +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "vtf - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /G6 /W4 /Ox /Ot /Ow /Og /Oi /Op /Gf /Gy /I "..\..\src\common" /I "..\..\src\public" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D fopen=dont_use_fopen /D "_WIN32" /FD /c +# ADD CPP /nologo /G6 /W4 /Z7 /Ox /Ot /Ow /Og /Oi /Op /Gf /Gy /I "..\common" /I "..\public" /I "..\public\tier1" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D fopen=dont_use_fopen /D "_WIN32" /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +# Begin Custom Build - Publishing to target directory (..\lib\public\)... +TargetDir=.\Release +TargetPath=.\Release\vtf.lib +InputPath=.\Release\vtf.lib +SOURCE="$(InputPath)" + +"..\lib\public\vtf.lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + if exist ..\lib\public\vtf.lib attrib -r ..\lib\public\vtf.lib + copy $(TargetPath) ..\lib\public\vtf.lib + if exist $(TargetDir)\vtf.map copy $(TargetDir)\vtf.map ..\lib\public\vtf.map + +# End Custom Build + +!ELSEIF "$(CFG)" == "vtf - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /G6 /W4 /Gm /Zi /Od /Op /I "..\..\src\common" /I "..\..\src\public" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D fopen=dont_use_fopen /D "_WIN32" /FR /FD /GZ /c +# ADD CPP /nologo /G6 /W4 /Z7 /Od /Op /I "..\common" /I "..\public" /I "..\public\tier1" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D fopen=dont_use_fopen /D "_WIN32" /FR /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +# Begin Custom Build - Publishing to target directory (..\lib\public\)... +TargetDir=.\Debug +TargetPath=.\Debug\vtf.lib +InputPath=.\Debug\vtf.lib +SOURCE="$(InputPath)" + +"..\lib\public\vtf.lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + if exist ..\lib\public\vtf.lib attrib -r ..\lib\public\vtf.lib + copy $(TargetPath) ..\lib\public\vtf.lib + if exist $(TargetDir)\vtf.map copy $(TargetDir)\vtf.map ..\lib\public\vtf.map + +# End Custom Build + +!ENDIF + +# Begin Target + +# Name "vtf - Win32 Release" +# Name "vtf - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\Public\imageloader.cpp +# End Source File +# Begin Source File + +SOURCE=.\s3tc_decode.cpp +# End Source File +# Begin Source File + +SOURCE=.\vtf.cpp +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\public\s3_intrf.h +# End Source File +# Begin Source File + +SOURCE=.\s3tc_decode.h +# End Source File +# Begin Source File + +SOURCE=..\Public\vtf\vtf.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\lib\public\nvtc.lib +# End Source File +# End Target +# End Project |