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-rw-r--r--hammer/wndtex.h44
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Defines a window for displaying a single texture within.
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef WNDTEX_H
+#define WNDTEX_H
+#pragma once
+
+
+class wndTex : public CStatic
+{
+ public:
+
+ wndTex() : m_pTexture(NULL)
+ {
+ }
+
+ void SetTexture(IEditorTexture *pTex);
+
+ inline IEditorTexture *GetTexture(void)
+ {
+ return(m_pTexture);
+ }
+
+ protected:
+
+ IEditorTexture *m_pTexture;
+
+ afx_msg void OnPaint();
+
+ DECLARE_MESSAGE_MAP();
+};
+
+
+#endif // WNDTEX_H