diff options
Diffstat (limited to 'hammer/mapplayerhullhandle.h')
| -rw-r--r-- | hammer/mapplayerhullhandle.h | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/hammer/mapplayerhullhandle.h b/hammer/mapplayerhullhandle.h new file mode 100644 index 0000000..0183d10 --- /dev/null +++ b/hammer/mapplayerhullhandle.h @@ -0,0 +1,110 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef MAPPLAYERHULLHANDLE_H +#define MAPPLAYERHULLHANDLE_H +#ifdef _WIN32 +#pragma once +#endif + + +#include "MapHelper.h" +#include "ToolInterface.h" + + +class CHelperInfo; +class CRender2D; +class CRender3D; +class CMapPlayerHullHandle; + + +#define MAX_KEYNAME_SIZE 32 + +class CMapPlayerHullHandle : public CMapHelper +{ + +friend class CMapAxisHandle; +friend class CMapSweptPlayerHull; + +public: + + DECLARE_MAPCLASS(CMapPlayerHullHandle,CMapHelper) + + // + // Factory for building from a list of string parameters. + // + static CMapClass *Create(CHelperInfo *pInfo, CMapEntity *pParent); + void Attach( CMapSweptPlayerHull *pOwner ); + + inline int GetRadius(void); + + // + // Construction/destruction: + // + CMapPlayerHullHandle(void); + CMapPlayerHullHandle(const char *pszKey, bool bDrawLineToParent); + ~CMapPlayerHullHandle(void); + + void CalcBounds(BOOL bFullUpdate = FALSE); + + virtual CMapClass *Copy(bool bUpdateDependencies); + virtual CMapClass *CopyFrom(CMapClass *pFrom, bool bUpdateDependencies); + + virtual void Render2D(CRender2D *pRender); + virtual void Render3D(CRender3D *pRender); + + virtual int SerializeRMF(std::fstream &File, BOOL bRMF); + virtual int SerializeMAP(std::fstream &File, BOOL bRMF); + + // Overridden because origin helpers don't take the color of their parent entity. + virtual void SetRenderColor(unsigned char red, unsigned char green, unsigned char blue); + virtual void SetRenderColor(color32 rgbColor); + + virtual bool HitTest2D(CMapView2D *pView, const Vector2D &point, HitInfo_t &HitData); + virtual CMapClass *PrepareSelection(SelectMode_t eSelectMode); + + virtual bool IsVisualElement(void) { return false; } // Only visible if our parent is selected. + virtual bool IsClutter(void) { return true; } + virtual bool IsCulledByCordon(const Vector &vecMins, const Vector &vecMaxs) { return false; } // We don't hide unless our parent hides. + + virtual const char* GetDescription() { return("Player hull handle"); } + + virtual void OnAddToWorld(CMapWorld *pWorld); + virtual void OnParentKeyChanged(const char *key, const char *value); + virtual void OnUndoRedo(void); + + virtual void PostloadWorld(CMapWorld *pWorld); + +protected: + + // Called by the point handle tool while dragging. + void UpdateOrigin(const Vector &vecOrigin); + + // Overridden to update our parent's keyvalue when we move. + virtual void DoTransform(const VMatrix &matrix); + +private: + + void Initialize(void); + void UpdateParentKey(void); + + CMapSweptPlayerHull *m_pOwner; // The swept player hull that we belong to. + + char m_szKeyName[MAX_KEYNAME_SIZE]; + bool m_bDrawLineToParent; +}; + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +int CMapPlayerHullHandle::GetRadius(void) +{ + return HANDLE_RADIUS; +} + + +#endif // MAPPLAYERHULLHANDLE_H |