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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef RENDERUTILS_H
+#define RENDERUTILS_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+class CRender2D;
+
+//
+// Flags for DrawBoundsText
+//
+#define DBT_TOP 0x1
+#define DBT_BOTTOM 0x2
+#define DBT_LEFT 0x4
+#define DBT_RIGHT 0x8
+#define DBT_BACK 0x10
+
+
+void DrawBoundsText(CRender2D *pRender, const Vector &Mins, const Vector &Maxs, int nFlags);
+
+
+#endif // RENDERUTILS_H