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Diffstat (limited to 'hammer/HammerVGui.h')
| -rw-r--r-- | hammer/HammerVGui.h | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/hammer/HammerVGui.h b/hammer/HammerVGui.h new file mode 100644 index 0000000..ade889e --- /dev/null +++ b/hammer/HammerVGui.h @@ -0,0 +1,35 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Implements all the functions exported by the GameUI dll +// +// $NoKeywords: $ +//=============================================================================// + +#pragma once + +class IMatSystemSurface; +class CVGuiWnd; + +extern IMatSystemSurface *g_pMatSystemSurface; + +class CHammerVGui +{ +public: + CHammerVGui(void); + ~CHammerVGui(void); + + bool Init( HWND hWindow ); + void Simulate(); + void Shutdown(); + bool HasFocus( CVGuiWnd *pWnd ); + void SetFocus( CVGuiWnd *pWnd ); + bool IsInitialized() { return m_hMainWindow != NULL; }; + + +protected: + + HWND m_hMainWindow; + CVGuiWnd *m_pActiveWindow; // the VGUI window that has the focus +}; + +CHammerVGui *HammerVGui();
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