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-rw-r--r--hammer/HammerVGui.h35
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diff --git a/hammer/HammerVGui.h b/hammer/HammerVGui.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Implements all the functions exported by the GameUI dll
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#pragma once
+
+class IMatSystemSurface;
+class CVGuiWnd;
+
+extern IMatSystemSurface *g_pMatSystemSurface;
+
+class CHammerVGui
+{
+public:
+ CHammerVGui(void);
+ ~CHammerVGui(void);
+
+ bool Init( HWND hWindow );
+ void Simulate();
+ void Shutdown();
+ bool HasFocus( CVGuiWnd *pWnd );
+ void SetFocus( CVGuiWnd *pWnd );
+ bool IsInitialized() { return m_hMainWindow != NULL; };
+
+
+protected:
+
+ HWND m_hMainWindow;
+ CVGuiWnd *m_pActiveWindow; // the VGUI window that has the focus
+};
+
+CHammerVGui *HammerVGui(); \ No newline at end of file