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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef HAMMERSCENE_H
+#define HAMMERSCENE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+class CChoreoScene;
+
+
+// Load the specified vcd file.
+CChoreoScene* HammerLoadScene( const char *pFilename );
+
+// Load the VCD file and get the first sound in it.
+bool GetFirstSoundInScene( const char *pSceneFilename, char *pSoundName, int soundNameLen );
+
+
+#endif // HAMMERSCENE_H