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-rw-r--r--gameui/ControllerDialog.cpp25
1 files changed, 25 insertions, 0 deletions
diff --git a/gameui/ControllerDialog.cpp b/gameui/ControllerDialog.cpp
new file mode 100644
index 0000000..69dcf37
--- /dev/null
+++ b/gameui/ControllerDialog.cpp
@@ -0,0 +1,25 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "BasePanel.h"
+#include "ControllerDialog.h"
+
+using namespace vgui;
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include <tier0/memdbgon.h>
+
+
+CControllerDialog::CControllerDialog( vgui::Panel *parent ) : BaseClass( parent, true ) // TRUE second param says we want the controller options
+{
+}
+
+void CControllerDialog::ApplySchemeSettings( vgui::IScheme *pScheme )
+{
+ BaseClass::ApplySchemeSettings( pScheme );
+
+ SetControlString( "TitleLabel", "#GameUI_Controller" );
+}