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Diffstat (limited to 'gameui/CommentaryExplanationDialog.h')
| -rw-r--r-- | gameui/CommentaryExplanationDialog.h | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/gameui/CommentaryExplanationDialog.h b/gameui/CommentaryExplanationDialog.h new file mode 100644 index 0000000..8ee6310 --- /dev/null +++ b/gameui/CommentaryExplanationDialog.h @@ -0,0 +1,37 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//============================================================================= + +#ifndef COMMENTARYEXPLANATIONDIALOG_H +#define COMMENTARYEXPLANATIONDIALOG_H +#ifdef _WIN32 +#pragma once +#endif + +#include "vgui_controls/Frame.h" +#include "utlvector.h" +#include <vgui/KeyCode.h> + +//----------------------------------------------------------------------------- +// Purpose: Dialog that explains the commentary mode +//----------------------------------------------------------------------------- +class CCommentaryExplanationDialog : public vgui::Frame +{ + DECLARE_CLASS_SIMPLE( CCommentaryExplanationDialog, vgui::Frame ); + +public: + CCommentaryExplanationDialog(vgui::Panel *parent, char *pszFinishCommand); + ~CCommentaryExplanationDialog(); + + virtual void OnKeyCodeTyped(vgui::KeyCode code); + virtual void OnKeyCodePressed(vgui::KeyCode code); + virtual void OnCommand( const char *command ); + virtual void OnClose( void ); + +private: + char m_pszFinishCommand[ 512 ]; +}; + +#endif // COMMENTARYEXPLANATIONDIALOG_H |