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-rw-r--r--gameui/CommentaryExplanationDialog.h37
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diff --git a/gameui/CommentaryExplanationDialog.h b/gameui/CommentaryExplanationDialog.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef COMMENTARYEXPLANATIONDIALOG_H
+#define COMMENTARYEXPLANATIONDIALOG_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "vgui_controls/Frame.h"
+#include "utlvector.h"
+#include <vgui/KeyCode.h>
+
+//-----------------------------------------------------------------------------
+// Purpose: Dialog that explains the commentary mode
+//-----------------------------------------------------------------------------
+class CCommentaryExplanationDialog : public vgui::Frame
+{
+ DECLARE_CLASS_SIMPLE( CCommentaryExplanationDialog, vgui::Frame );
+
+public:
+ CCommentaryExplanationDialog(vgui::Panel *parent, char *pszFinishCommand);
+ ~CCommentaryExplanationDialog();
+
+ virtual void OnKeyCodeTyped(vgui::KeyCode code);
+ virtual void OnKeyCodePressed(vgui::KeyCode code);
+ virtual void OnCommand( const char *command );
+ virtual void OnClose( void );
+
+private:
+ char m_pszFinishCommand[ 512 ];
+};
+
+#endif // COMMENTARYEXPLANATIONDIALOG_H