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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /gameui/CommentaryExplanationDialog.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'gameui/CommentaryExplanationDialog.h')
-rw-r--r--gameui/CommentaryExplanationDialog.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/gameui/CommentaryExplanationDialog.h b/gameui/CommentaryExplanationDialog.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef COMMENTARYEXPLANATIONDIALOG_H
+#define COMMENTARYEXPLANATIONDIALOG_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "vgui_controls/Frame.h"
+#include "utlvector.h"
+#include <vgui/KeyCode.h>
+
+//-----------------------------------------------------------------------------
+// Purpose: Dialog that explains the commentary mode
+//-----------------------------------------------------------------------------
+class CCommentaryExplanationDialog : public vgui::Frame
+{
+ DECLARE_CLASS_SIMPLE( CCommentaryExplanationDialog, vgui::Frame );
+
+public:
+ CCommentaryExplanationDialog(vgui::Panel *parent, char *pszFinishCommand);
+ ~CCommentaryExplanationDialog();
+
+ virtual void OnKeyCodeTyped(vgui::KeyCode code);
+ virtual void OnKeyCodePressed(vgui::KeyCode code);
+ virtual void OnCommand( const char *command );
+ virtual void OnClose( void );
+
+private:
+ char m_pszFinishCommand[ 512 ];
+};
+
+#endif // COMMENTARYEXPLANATIONDIALOG_H