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-rw-r--r--gameui/BenchmarkDialog.h45
1 files changed, 45 insertions, 0 deletions
diff --git a/gameui/BenchmarkDialog.h b/gameui/BenchmarkDialog.h
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+++ b/gameui/BenchmarkDialog.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef BENCHMARKDIALOG_H
+#define BENCHMARKDIALOG_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "vgui_controls/Frame.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Benchmark launch dialog
+//-----------------------------------------------------------------------------
+class CBenchmarkDialog : public vgui::Frame
+{
+ DECLARE_CLASS_SIMPLE( CBenchmarkDialog, vgui::Frame );
+public:
+ CBenchmarkDialog(vgui::Panel *parent, const char *name);
+
+ void OnKeyCodePressed( vgui::KeyCode code )
+ {
+ if ( code == KEY_XBUTTON_B || code == STEAMCONTROLLER_B )
+ {
+ Close();
+ }
+ else if ( code == KEY_XBUTTON_A || code == STEAMCONTROLLER_A )
+ {
+ RunBenchmark();
+ }
+ else
+ {
+ BaseClass::OnKeyCodePressed(code);
+ }
+ }
+
+private:
+ MESSAGE_FUNC( RunBenchmark, "RunBenchmark" );
+};
+
+
+#endif // BENCHMARKDIALOG_H