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Diffstat (limited to 'game/shared/tf2/tf_reconvars.cpp')
-rw-r--r--game/shared/tf2/tf_reconvars.cpp64
1 files changed, 64 insertions, 0 deletions
diff --git a/game/shared/tf2/tf_reconvars.cpp b/game/shared/tf2/tf_reconvars.cpp
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+++ b/game/shared/tf2/tf_reconvars.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "tf_reconvars.h"
+
+// FIXME: put these in a config file.
+CReconJetpackLevel g_ReconJetpackLevels[MAX_TF_TECHLEVELS] =
+{
+ {
+ 0.35f, // How fast the jetpack recharges.
+ 1.0f, // How fast the jetpack depletes.
+ -0.1f, // When the jetpack is fully depleted, it snaps to this so the pilot sputters.
+ 150, // Fastest you can go upwards.
+ 15 // How fast it accelerates.
+ },
+
+ {
+ 0.55f, // How fast the jetpack recharges.
+ 0.75f, // How fast the jetpack depletes.
+ -0.1f, // When the jetpack is fully depleted, it snaps to this so the pilot sputters.
+ 150, // Fastest you can go upwards.
+ 15 // How fast it accelerates.
+ },
+
+ {
+ 0.55f, // How fast the jetpack recharges.
+ 0.55f, // How fast the jetpack depletes.
+ -0.1f, // When the jetpack is fully depleted, it snaps to this so the pilot sputters.
+ 200, // Fastest you can go upwards.
+ 15 // How fast it accelerates.
+ },
+
+ {
+ 0.75f, // How fast the jetpack recharges.
+ 0.35f, // How fast the jetpack depletes.
+ -0.1f, // When the jetpack is fully depleted, it snaps to this so the pilot sputters.
+ 200, // Fastest you can go upwards.
+ 15 // How fast it accelerates.
+ },
+
+ // Not used
+
+ {
+ 0.7f, // How fast the jetpack recharges.
+ 1.0f, // How fast the jetpack depletes.
+ -0.1f, // When the jetpack is fully depleted, it snaps to this so the pilot sputters.
+ 130, // Fastest you can go upwards.
+ 15 // How fast it accelerates.
+ },
+
+ {
+ 0.7f, // How fast the jetpack recharges.
+ 1.0f, // How fast the jetpack depletes.
+ -0.1f, // When the jetpack is fully depleted, it snaps to this so the pilot sputters.
+ 130, // Fastest you can go upwards.
+ 15 // How fast it accelerates.
+ },
+};
+
+