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Diffstat (limited to 'game/server/tf2/tf_obj_sandbag_bunker.h')
-rw-r--r--game/server/tf2/tf_obj_sandbag_bunker.h33
1 files changed, 33 insertions, 0 deletions
diff --git a/game/server/tf2/tf_obj_sandbag_bunker.h b/game/server/tf2/tf_obj_sandbag_bunker.h
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+++ b/game/server/tf2/tf_obj_sandbag_bunker.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: A stationary sandbag bunker that players can take cover in.
+//
+//=============================================================================//
+
+#ifndef TF_OBJ_SANDBAG_BUNKER_H
+#define TF_OBJ_SANDBAG_BUNKER_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+// ------------------------------------------------------------------------ //
+// Purpose: A stationary sandbag bunker that players can take cover in.
+// ------------------------------------------------------------------------ //
+class CObjectSandbagBunker : public CBaseObject
+{
+ DECLARE_CLASS( CObjectSandbagBunker, CBaseObject );
+
+public:
+ DECLARE_SERVERCLASS();
+
+ CObjectSandbagBunker( void );
+
+ virtual void Spawn( void );
+ virtual void Precache( void );
+ virtual void GetControlPanelInfo( int nPanelIndex, const char *&pPanelName );
+
+private:
+};
+
+
+#endif // TF_OBJ_TOWER_H