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-rw-r--r--game/server/tf2/tf_hintmanager.cpp64
1 files changed, 64 insertions, 0 deletions
diff --git a/game/server/tf2/tf_hintmanager.cpp b/game/server/tf2/tf_hintmanager.cpp
new file mode 100644
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+++ b/game/server/tf2/tf_hintmanager.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#include "cbase.h"
+
+#include "tf_hintmanager.h"
+
+#define TFHINTMANAGER_THINK_INTERVAL 1.0f
+
+IMPLEMENT_SERVERCLASS_ST_NOBASE(CTFHintManager, DT_TFHintManager)
+END_SEND_TABLE()
+
+LINK_ENTITY_TO_CLASS( tf_hintmanager, CTFHintManager );
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CTFHintManager::CTFHintManager( void )
+{
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CTFHintManager::Spawn( void )
+{
+ Precache();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CTFHintManager::Think( void )
+{
+ SetNextThink( gpGlobals->curtime + TFHINTMANAGER_THINK_INTERVAL );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *player -
+// hintID -
+//-----------------------------------------------------------------------------
+void CTFHintManager::AddHint( CBaseTFPlayer *player, int hintID, int priority, int entityIndex /*=0*/ )
+{
+ // Send a message to the client side entity
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Always send
+// Input : **ppSendTable -
+// *recipient -
+// *pvs -
+// clientArea -
+// Output : Returns true on success, false on failure.
+//-----------------------------------------------------------------------------
+
+int CTFHintManager::UpdateTransmitState()
+{
+ return SetTransmitState( FL_EDICT_ALWAYS );
+} \ No newline at end of file