diff options
Diffstat (limited to 'game/server/tf2/tf_class_pyro.h')
| -rw-r--r-- | game/server/tf2/tf_class_pyro.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/game/server/tf2/tf_class_pyro.h b/game/server/tf2/tf_class_pyro.h new file mode 100644 index 0000000..600b768 --- /dev/null +++ b/game/server/tf2/tf_class_pyro.h @@ -0,0 +1,57 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef TF_CLASS_PYRO_H +#define TF_CLASS_PYRO_H +#ifdef _WIN32 +#pragma once +#endif + + +#include "TFClassData_Shared.h" + + +class CWeaponFlameThrower; +class CWeaponGasCan; + + +//===================================================================== +// Medic +class CPlayerClassPyro : public CPlayerClass +{ + DECLARE_CLASS( CPlayerClassPyro, CPlayerClass ); +public: + CPlayerClassPyro( CBaseTFPlayer *pPlayer, TFClass iClass ); + virtual ~CPlayerClassPyro(); + + +// Overrides. +public: + + virtual void SetupSizeData(); + virtual void CreateClass(); + virtual void SetPlayerHull(); + virtual void GetPlayerHull( bool bDucking, Vector &vecMin, Vector &vecMax ); + virtual void ResetViewOffset(); + virtual void InitVCollision(); + virtual bool ResupplyAmmo( float flFraction, ResupplyReason_t reason ); + virtual void ClassActivate(); + + virtual const char* GetClassModelString( int nTeam ); + + +private: + + PlayerClassPyroData_t m_ClassData; + + CHandle<CWeaponFlameThrower> m_hWpnFlameThrower; + CHandle<CWeaponGasCan> m_hWpnGasCan; +}; + + + +#endif // TF_CLASS_PYRO_H |