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Diffstat (limited to 'game/server/tf/entity_tfstart.cpp')
| -rw-r--r-- | game/server/tf/entity_tfstart.cpp | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/game/server/tf/entity_tfstart.cpp b/game/server/tf/entity_tfstart.cpp new file mode 100644 index 0000000..98ac659 --- /dev/null +++ b/game/server/tf/entity_tfstart.cpp @@ -0,0 +1,176 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "tf/tf_shareddefs.h" +#include "entity_tfstart.h" +#include "team_control_point.h" +#include "team_control_point_round.h" +#include "team_objectiveresource.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//============================================================================= +// +// CTFTeamSpawn tables. +// +BEGIN_DATADESC( CTFTeamSpawn ) + + DEFINE_KEYFIELD( m_bDisabled, FIELD_BOOLEAN, "StartDisabled" ), + DEFINE_KEYFIELD( m_iszControlPointName, FIELD_STRING, "controlpoint" ), + DEFINE_KEYFIELD( m_iszRoundBlueSpawn, FIELD_STRING, "round_bluespawn" ), + DEFINE_KEYFIELD( m_iszRoundRedSpawn, FIELD_STRING, "round_redspawn" ), + DEFINE_KEYFIELD( m_nSpawnMode, FIELD_INTEGER, "SpawnMode" ), + DEFINE_KEYFIELD( m_nMatchSummaryType, FIELD_INTEGER, "MatchSummary" ), + + // Inputs. + DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ), + DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ), + DEFINE_INPUTFUNC( FIELD_VOID, "RoundSpawn", InputRoundSpawn ), + + // Outputs. + +END_DATADESC() + +IMPLEMENT_AUTO_LIST( ITFTeamSpawnAutoList ); + +LINK_ENTITY_TO_CLASS( info_player_teamspawn, CTFTeamSpawn ); + +//----------------------------------------------------------------------------- +// Purpose: Constructor. +//----------------------------------------------------------------------------- +CTFTeamSpawn::CTFTeamSpawn() +{ + m_bDisabled = false; + m_nMatchSummaryType = PlayerTeamSpawn_MatchSummary_None; + m_bAlreadyUsedForMatchSummary = false; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CTFTeamSpawn::Activate( void ) +{ + BaseClass::Activate(); + + Vector mins = VEC_HULL_MIN; + Vector maxs = VEC_HULL_MAX; + + trace_t trace; + UTIL_TraceHull( GetAbsOrigin(), GetAbsOrigin(), mins, maxs, MASK_PLAYERSOLID, NULL, COLLISION_GROUP_PLAYER_MOVEMENT, &trace ); + bool bClear = ( trace.fraction == 1 && trace.allsolid != 1 && (trace.startsolid != 1) ); + if ( !bClear ) + { + DevMsg("Spawnpoint at (%.2f %.2f %.2f) is not clear.\n", GetAbsOrigin().x, GetAbsOrigin().y, GetAbsOrigin().z ); + // m_debugOverlays |= OVERLAY_TEXT_BIT; + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CTFTeamSpawn::InputEnable( inputdata_t &inputdata ) +{ + m_bDisabled = false; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CTFTeamSpawn::InputDisable( inputdata_t &inputdata ) +{ + m_bDisabled = true; +} + +//----------------------------------------------------------------------------- +// Purpose: Draw any debug text overlays +// Input : +// Output : Current text offset from the top +//----------------------------------------------------------------------------- +int CTFTeamSpawn::DrawDebugTextOverlays(void) +{ + int text_offset = BaseClass::DrawDebugTextOverlays(); + + if (m_debugOverlays & OVERLAY_TEXT_BIT) + { + char tempstr[512]; + Q_snprintf(tempstr,sizeof(tempstr),"TeamNumber: %d", GetTeamNumber() ); + EntityText(text_offset,tempstr,0); + text_offset++; + + color32 teamcolor = g_aTeamColors[ GetTeamNumber() ]; + teamcolor.a = 0; + + if ( m_bDisabled ) + { + Q_snprintf(tempstr,sizeof(tempstr),"DISABLED" ); + EntityText(text_offset,tempstr,0); + text_offset++; + + teamcolor.a = 255; + } + + // Make sure it's empty + Vector mins = VEC_HULL_MIN; + Vector maxs = VEC_HULL_MAX; + + Vector vTestMins = GetAbsOrigin() + mins; + Vector vTestMaxs = GetAbsOrigin() + maxs; + + // First test the starting origin. + if ( UTIL_IsSpaceEmpty( NULL, vTestMins, vTestMaxs ) ) + { + NDebugOverlay::Box( GetAbsOrigin(), mins, maxs, teamcolor.r, teamcolor.g, teamcolor.b, teamcolor.a, 0.1); + } + else + { + NDebugOverlay::Box( GetAbsOrigin(), mins, maxs, 0,255,0, 0, 0.1); + } + + if ( m_hControlPoint ) + { + NDebugOverlay::Line( GetAbsOrigin(), m_hControlPoint->GetAbsOrigin(), teamcolor.r, teamcolor.g, teamcolor.b, false, 0.1 ); + } + } + return text_offset; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CTFTeamSpawn::InputRoundSpawn( inputdata_t &input ) +{ + if ( m_iszControlPointName != NULL_STRING ) + { + // We need to re-find our control point, because they're recreated over round restarts + m_hControlPoint = dynamic_cast<CTeamControlPoint*>( gEntList.FindEntityByName( NULL, m_iszControlPointName ) ); + if ( !m_hControlPoint ) + { + Warning("%s failed to find control point named '%s'\n", GetClassname(), STRING(m_iszControlPointName) ); + } + } + + if ( m_iszRoundBlueSpawn != NULL_STRING ) + { + // We need to re-find our control point round, because they're recreated over round restarts + m_hRoundBlueSpawn = dynamic_cast<CTeamControlPointRound*>( gEntList.FindEntityByName( NULL, m_iszRoundBlueSpawn ) ); + if ( !m_hRoundBlueSpawn ) + { + Warning("%s failed to find control point round named '%s'\n", GetClassname(), STRING(m_iszRoundBlueSpawn) ); + } + } + + if ( m_iszRoundRedSpawn != NULL_STRING ) + { + // We need to re-find our control point round, because they're recreated over round restarts + m_hRoundRedSpawn = dynamic_cast<CTeamControlPointRound*>( gEntList.FindEntityByName( NULL, m_iszRoundRedSpawn ) ); + if ( !m_hRoundRedSpawn ) + { + Warning("%s failed to find control point round named '%s'\n", GetClassname(), STRING(m_iszRoundRedSpawn) ); + } + } +} |