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-rw-r--r--game/server/tf/entity_roundwin.h45
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diff --git a/game/server/tf/entity_roundwin.h b/game/server/tf/entity_roundwin.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: CTeamplayRoundWin Entity
+//
+//=============================================================================//
+#ifndef ENTITY_ROUND_WIN_H
+#define ENTITY_ROUND_WIN_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+//=============================================================================
+//
+// CTeamplayRoundWin Entity.
+//
+
+class CTeamplayRoundWin : public CPointEntity
+{
+public:
+ DECLARE_CLASS( CTeamplayRoundWin, CPointEntity );
+
+ CTeamplayRoundWin();
+
+ // Input
+ void InputRoundWin( inputdata_t &inputdata );
+
+private:
+
+ void RoundWin( void );
+
+private:
+
+ bool m_bForceMapReset;
+ bool m_bSwitchTeamsOnWin;
+ int m_iWinReason;
+
+ COutputEvent m_outputOnRoundWin; // Fired when the entity tells the game rules a team has won the round
+
+ DECLARE_DATADESC();
+};
+
+#endif // ENTITY_ROUND_WIN_H
+
+