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-rw-r--r--game/server/tf/entity_armor.h34
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diff --git a/game/server/tf/entity_armor.h b/game/server/tf/entity_armor.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: CTF Armor.
+//
+//=============================================================================//
+#ifndef ENTITY_ARMOR_H
+#define ENTITY_ARMOR_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "tf_powerup.h"
+
+//=============================================================================
+//
+// CTF Armor class.
+//
+
+class CArmor : public CTFPowerup
+{
+public:
+ DECLARE_CLASS( CArmor, CTFPowerup );
+
+ void Spawn( void );
+ void Precache( void );
+ bool MyTouch( CBasePlayer *pPlayer );
+
+ virtual const char *GetDefaultPowerupModel( void ) { return "models/items/car_battery01.mdl"; }
+};
+
+#endif // ENTITY_ARMOR_H
+
+