diff options
Diffstat (limited to 'game/server/tf/bot/behavior/tf_bot_scenario_monitor.h')
| -rw-r--r-- | game/server/tf/bot/behavior/tf_bot_scenario_monitor.h | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/game/server/tf/bot/behavior/tf_bot_scenario_monitor.h b/game/server/tf/bot/behavior/tf_bot_scenario_monitor.h new file mode 100644 index 0000000..e0e4f89 --- /dev/null +++ b/game/server/tf/bot/behavior/tf_bot_scenario_monitor.h @@ -0,0 +1,27 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// tf_bot_scenario_monitor.h +// Behavior layer that interrupts for scenario rules (picked up flag, drop what you're doing and capture, etc) +// Michael Booth, May 2011 + +#ifndef TF_BOT_SCENARIO_MONITOR_H +#define TF_BOT_SCENARIO_MONITOR_H + +class CTFBotScenarioMonitor : public Action< CTFBot > +{ +public: + virtual Action< CTFBot > *InitialContainedAction( CTFBot *me ); + + virtual ActionResult< CTFBot > OnStart( CTFBot *me, Action< CTFBot > *priorAction ); + virtual ActionResult< CTFBot > Update( CTFBot *me, float interval ); + + virtual const char *GetName( void ) const { return "ScenarioMonitor"; } + +private: + CountdownTimer m_ignoreLostFlagTimer; + CountdownTimer m_lostFlagTimer; + + virtual Action< CTFBot > *DesiredScenarioAndClassAction( CTFBot *me ); +}; + + +#endif // TF_BOT_SCENARIO_MONITOR_H |