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Diffstat (limited to 'game/server/te_effect_dispatch.h')
| -rw-r--r-- | game/server/te_effect_dispatch.h | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/game/server/te_effect_dispatch.h b/game/server/te_effect_dispatch.h new file mode 100644 index 0000000..b759ed5 --- /dev/null +++ b/game/server/te_effect_dispatch.h @@ -0,0 +1,23 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef TE_EFFECT_DISPATCH_H +#define TE_EFFECT_DISPATCH_H +#ifdef _WIN32 +#pragma once +#endif + + +#include "effect_dispatch_data.h" +#include "recipientfilter.h" + + +void DispatchEffect( const char *pName, const CEffectData &data ); +void DispatchEffect( const char *pName, const CEffectData &data, CRecipientFilter &filter ); + + +#endif // TE_EFFECT_DISPATCH_H |