summaryrefslogtreecommitdiff
path: root/game/server/portal/PhysicsCloneArea.h
diff options
context:
space:
mode:
Diffstat (limited to 'game/server/portal/PhysicsCloneArea.h')
-rw-r--r--game/server/portal/PhysicsCloneArea.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/game/server/portal/PhysicsCloneArea.h b/game/server/portal/PhysicsCloneArea.h
new file mode 100644
index 0000000..e09b5c2
--- /dev/null
+++ b/game/server/portal/PhysicsCloneArea.h
@@ -0,0 +1,51 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef PHYSICSCLONEAREA_H
+#define PHYSICSCLONEAREA_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "baseentity.h"
+
+class CProp_Portal;
+class CPortalSimulator;
+
+class CPhysicsCloneArea : public CBaseEntity
+{
+public:
+ DECLARE_CLASS( CPhysicsCloneArea, CBaseEntity );
+
+ static const Vector vLocalMins;
+ static const Vector vLocalMaxs;
+
+ virtual void StartTouch( CBaseEntity *pOther );
+ virtual void Touch( CBaseEntity *pOther );
+ virtual void EndTouch( CBaseEntity *pOther );
+
+ virtual void Spawn( void );
+ virtual void Activate( void );
+
+ virtual int ObjectCaps( void );
+ void UpdatePosition( void );
+
+ void CloneTouchingEntities( void );
+ void CloneNearbyEntities( void );
+ static CPhysicsCloneArea *CreatePhysicsCloneArea( CProp_Portal *pFollowPortal );
+private:
+
+ CProp_Portal *m_pAttachedPortal;
+ CPortalSimulator *m_pAttachedSimulator;
+ bool m_bActive;
+
+
+};
+
+#endif //#ifndef PHYSICSCLONEAREA_H
+